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[Profiler] ProfilerFrameData.DeleteThreadData generates significant stal...
Reproduction steps:1. Open the attached user's project "ProfilerFrameData.zip"2. Open the Profiler, make sure the record button is n... Read more
Editor only classes break serialization when using SerializeReference at...
How to reproduce:1. Open user's attached "SerializeReference Bug.zip" project2. Open "Bug" Scene3. Go to File -> Build And Run4. ... Read more
String array data is lost when one of the strings starts with a colon sy...
How to reproduce:1. Open the attached project (case-1261524.zip)2. In the Project window select the 'test' ScriptableObject3. In the... Read more
[Timeline] Empty Signal Emitter added on closing "Select Signal Emitter"...
Empty Signal Emitter added on closing "Select Signal Emitter" window. Steps to repro:1. Open the attached project.2. Hierarchy > ... Read more
Standalone build crashes when custom shader with local keywords and Stan...
How to reproduce:1. Open the attached '1258697-crash-custom-shader.zip' project2. Build and Run the "test_standard" Scene for standa... Read more
[URP] URP Shader Materials with Transparent Surface Type are rendered in...
How to reproduce:1. Open users attached project "Bug.zip"2. Open "scene" Scene3. In the Scene View, move the camera around and obser... Read more
NotImplementedException thrown when accessing X509Chain.ChainStatus in c...
How to reproduce:1. Open user-submitted project (certificate-validation-bug.zip)2. Open the SampleScene3. Enter Play Mode Expected r... Read more
[Timeline] Player head does not set on the first frame on clicking the P...
Player head does not set on the first frame on clicking the Preview button. Steps to repro:1. Open the attached project.2. Hierarchy... Read more
[Line Renderer] Reset functionality does not work in Simplify Preview, T...
Reset functionality does not work in Simplify Preview, Tolerance and in Additional Settings Steps to Reproduce: 1. Create a new Proj... Read more
[Line Renderer] Tolerance value does not get reset on opening a new Editor
Tolerance value does not get reset on opening a new Editor. Ideally in new Editor components value should be set to the default valu... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- Addressables Profiles and Analyze windows no minimum window size
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject