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0
votes
Fixed

Missing module parameters from particle system public API

Shuriken

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Sep 28, 2015

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Version/s: 5.3.0a5

Need to be exposed to public API:Collision.CollidesWithCollision.voxelSizeCollision.modeTextureSheetAnimationModule.row Read more

0
votes
Fixed

Particle system API doesn't allow to set duration

Shuriken

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Sep 28, 2015

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Version/s: 5.3.0a5

Currently there's no public API to set PS duration (main module). Need to have setter for it. Read more

0
votes
Fixed

[UI] Animation is not reset properly on the first frame

Animation

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Sep 25, 2015

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Version/s: 5.2.1f1

How to reproduce:1. Open the attached project2. Open and play "Untitled" scene3. Press On, this should bring the disabled object vis... Read more

9
votes
Fixed

Standalone remembers last resolution setting without user action; bad in...

Windows

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Sep 24, 2015

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Version/s: 5.2.0f3

Steps to reproduce: 1. Open the attached project2. Check the 'Player Settings', make sure these are set on 'Resolution and Presentat... Read more

1
votes
Postponed

[OSX][StackOverflow] Incorrectly written C# setter for a property causes...

Scripting

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Sep 27, 2015

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Version/s: 5.2.0f3

Steps to reproduce: 1. Open the attached project on Mac2. Notice the script 'Boom.cs' has an error on line 123. Open and play 'Crash... Read more

1
votes
Fixed

Clicking animator transition, which goes from state to itself, freezes U...

Animation

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Sep 24, 2015

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Version/s: 5.2.0f3

How to reproduce:1. Open the attached project2. Open JolieAnimation.controller in animator window3. Notice that DownIdle state has t... Read more

0
votes
Fixed

[uwp] application crash selecting UI input field

Windows Store Apps

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Sep 28, 2015

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Version/s: 5.2.1p1

UWP Application crashes when selecting UI input field with mouse cursor. Touch input seems to work fine. Reproducible on 5.2.*, 5.3 ... Read more

0
votes
Fixed

[UNET] OnClientConnect doesn't get called when Time.timeScale is 0

Networking

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Sep 25, 2015

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Version/s: 5.2.0f3

Steps: 1. open the project2. build the project3. run one as host and other as client- green dot represents whether the game is pause... Read more

2
votes
Fixed

MovieTexture colors seem incorrect when compared to simple textures

Video

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Sep 25, 2015

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Version/s: 5.2.0f3

Steps to reproduce: 1. Open the attached project2. Open and play 'ColorTest' scene3. Notice the movie texture colors are not correct... Read more

1
votes
Fixed

[iOS][GLES] Bloom with antialiasing causes black screen with gles error ...

Mobile Rendering

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Sep 27, 2015

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Version/s: 5.2.1p1

1. Open attached project2. Build to iOS device with gles23. Screen will be black and XCode will throw "OpenGLES error 0x0500" or 1. ... Read more

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