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[XR] Vulkan arm64 build crashes when run on Oculus Quest 1
Reproduction steps:1. Open the user’s attached project2. Open File > Build Settings3. Switch the Platform to Android4. Open Playe... Read more
OpenXR action based controllers stop working when Oculus Integration is ...
Reproduction steps:1. Open the attached project (Oculus Integration.zip)2. Install the official "Oculus Integration" package from th... Read more
[2D][URP] GameObject has visible outline when using Normal Maps
Reproduction steps:1. Open the "1403112.zip" project2. Observe Scene view Expected result: GameObject doesn't have a visible outline... Read more
Freeform Light2D lighting is incorrect when moving around nodes
Reproduction steps:1. Open the attached project2. Open the SampleScene.unity Scene, located in /Assets/Scenes folder in the Project ... Read more
Light 2D doesn't cast shadows when "Shadow Intensity Enable" is enabled ...
How to reproduce:1. Open the user's attached project "UdcJam20Escape.zip"2. Open the "SampleScene" Scene3. Enter the Inspector's Deb... Read more
Shadows are rendered from one Light source when using two 2D Lights with...
How to reproduce:1. Open the attached project "URP-Blend Styles.zip"2. Open the "SampleScene" Scene3. Select the "MultiplyLight" Gam... Read more
[Probuilder] Editor freezes for around 30 seconds when using large ProBu...
How to reproduce:1. Open the attached project "PerfBug.zip"2. Open the "SampleScene" scene3. Select navmesh prefab object4. Use the ... Read more
Water is not rendered and 'Compute shader (WaterLighting): Property (g_v...
Reproduction steps:1. Open the attached ‘FFH Core Project' project2. Open the ‘PlayGround’ Scene3. Observe the Scene view Expected r... Read more
"About Unity" window doesn't display complete Editor information after f...
How to reproduce: Open a new Unity project Open the "File → About Unity" window in the menu Press the Alt (Option on macOS) key on t... Read more
CullingResults.GetReflectionProbeIndexMap returns an array that includes...
Reproduction steps:1. Open the attached ‘Repro’ project2. Open the ‘SampleScene’3. Note that the ‘ReflectionProbe' GameObject is vis... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- PolySpatial “Trying to set shader on a Material Variant.” error is printed in the console when entering Play Mode
- Error “Shader error in 'YSCloudCover': call to 'tex3D' is ambiguous at Assets/YSCloudCoverText.shader(606) (on d3d11)“ is present when compiling tex3D shader with DXC
- Placeholder asset is not loaded with Advertisement Legacy sample when using the latest version of the package
- Addressables content build fails but the Player build is successful when building a development build
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API