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A Native Collection memory leak error doesn't have hyperlinked text to t...
Reproduction steps:1. Open the user's attached project2. Open Assets > MeshMoxie > Scenes > MeshMoxie DemoScene.unity3. Obs... Read more
Raycast/Linecast don't detect backfaces when Physics.queriesHitBackfaces...
Reproduction steps:1. Open the attached project2. Select "Source" GameObject3. Move it so it creates a line between itself and "Targ... Read more
Lightmap Streaming Priority field's value doesn't change when an unaccep...
Reproduction steps: Create a new project Enable the “Lightmap Streaming Enabled” option (Edit > Project Settings > Player >... Read more
[Editor] Profile name text box allows to create a name with special char...
Profile name text box under Shortcut Manager allows to create a name with special characters on Mac which are restricted on Windows.... Read more
PostProcessingVolume Effect List Not Repainting When Editing Values Via ...
Reproduction steps:1. Open the user’s attached project2. Open ”SampleScene” Scene3. Open Inspector Windows for “Script” and “PostPro... Read more
[URP] Scene flickers when Scriptable Render Feature copying texture with...
Reproduction steps: Open the user’s attached project Open the SampleScene.unity Scene located in the /Assets/Scenes folder Click on ... Read more
Most of the Scene View's Tool indicators are at an incorrect position wh...
Reproduction steps: Open the attached project Select the “Platform” GameObject located under (TestLevelScene > Room4 > Platfor... Read more
Trail Material is not in the Renderer tab of Particle System if GameObje...
How to reproduce:1. Create a new project2. In the Hierarchy window create a new GameObject 3. In the Inspector window add a “Particl... Read more
”Handles.PositionHandle” can’t be moved when the cursor is on top of it
How to reproduce:1. Open project “EditorWindowHandlesTest.zip”2. Open Menu > Window > Handles tester3. Move handles and observ... Read more
[M1] Mouse position values are not correctly updated when project is bui...
Reproduction steps: Open the attached project Open the “/Assets/QA/Tests/KeyboardMouseBasic/ISX_KB_Mouse_Basic.unity” Scene Build An... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Active Targets section text in Graph Inspector is truncated despite available space
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked
- Shader Graph Node information is briefly displayed in Graph Inspector when clicking on Category in the Blackboard
- JsonConvert conversion fails trying to call GetCallbackMethodsForType when [OnDeserialized] is used in a class