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By Design
By Design in 2023.1.X
Votes
0
Found in
2019.4.39f1
2020.3.37f1
2021.3.7f1
2022.1.11f1
2022.2.0b2
2023.1.0a4
Issue ID
UUM-10518
Regression
No
[M1] Mouse position values are not correctly updated when project is built for Silicon macOS
Reproduction steps:
- Open the attached project
- Open the “/Assets/QA/Tests/KeyboardMouseBasic/ISX_KB_Mouse_Basic.unity” Scene
- Build And Run the project
- In the Player, move the mouse cursor to the lower-left corner of the screen
- Observe the “Mouse Pos” values
Expected result: “Mouse Pos” values are (0,0)
Actual result: ”Mouse Pos” values are (-59, 0)
Reproducible with: 1.1.1, 1.2.0, 1.3.0, 1.4.1 (2019.4.39f1, 2020.3.37f1, 2021.3.7f1, 2022.1.11f1, 2022.2.0b2, 2023.1.0a4)
Reproducible on: M1 MacOS 12.4 (21F79)
Not reproducible on: Intel MacOS 12.4
Note: This issue is reproducible on both Intel and Apple Silicon Editors on M1 Mac
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Resolution Note:
This is due to the slightly taller aspect ratio on the notched machines, the rendered area is pillarboxed so the negative number is the mouse moving "outside" the rendered area. This behaviour can be observed if you run the app windowed and move the mouse out of the window. Suggest if this affects users to clamp the mouse position in their code.
Resolution Note (2023.1.X):
This is due to the slightly taller aspect ratio on the notched machines, the rendered area is pillarboxed so the negative number is the mouse moving "outside" the rendered area. This behaviour can be observed if you run the app windowed and move the mouse out of the window. Suggest if this affects users to clamp the mouse position in their code.