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Fixed
Fixed in 2020.3.42f1, 2021.3.13f1, 2022.1.22f1, 2022.2.0b14, 2023.1.0a12
Votes
0
Found in
2019.4.39f1
2020.3.37f1
2021.3.6f1
2022.1.10f1
2022.2.0b2
2023.1.0a4
Issue ID
UUM-10016
Regression
No
Lightmap Streaming Priority field's value doesn't change when an unacceptable value is entered
Reproduction steps:
# Create a new project
# Enable the “Lightmap Streaming Enabled” option (Edit > Project Settings > Player > Other Settings)
# Enter a value below -128 or above 127 into the “Streaming Priority” field located under the “Lightmap Streaming Enabled” option
# Observe the field’s value
Expected result: The value gets set to -128 if it’s set to less than -128 and to 127 if it’s set to above 127
Actual result: The value remains higher or lower than the limit
Reproducible with: 2019.4.39f1, 2020.3.37f1, 2021.3.6f1, 2022.1.10f1, 2022.2.0b2, 2023.1.0a4
Reproducible on: Windows 10 (21H2)
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Resolution Note (fix version 2023.1.0a12):
Resolved in PR: https://github.cds.internal.unity3d.com/unity/unity/pull/13631