Search Issue Tracker
Fixed
Unknown (hidden) 2020.3.X, 2021.3.X, 2022.1.X, 2022.2.X
Fixed in 2023.1.0a12
Votes
3
Found in
2020.3.37f1
2021.3.6f1
2022.1.10f1
2022.2.0b2
2023.1.0a4
Issue ID
UUM-9353
Regression
No
Raycast/Linecast don't detect backfaces when Physics.queriesHitBackfaces is set to True
Reproduction steps:
1. Open the attached project
2. Select "Source" GameObject
3. Move it so it creates a line between itself and "Target" GameObject that is interrupted by cube
4. Inspect how the line is interrupted by cube
5. In the Inspector toggle off and on one by one "Use Raycast Hit" and "Use Raycast"
6. Move "Source" GameObject inside the cube
7. In the Inspector toggle off "Use Raycast Hit"
Expected result: Line is interrupted
Actual result: Line is not interrupted
Reproducible with: 2020.3.37f1, 2021.3.6f1, 2022.1.10f1, 2022.2.0b2, 2023.1.0a4
Reproducible on: Windows 10
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- GfxDevice::UpdateBufferRanges when running UIBuilder tests
- [Android][BiRP] Depth processing is handled incorrectly on certain Android devices when using 2 camera's
- [APV] Cancelling Display Dialog Error is thrown after Adaptive Probe Volumes tab is open in Lighting Window
- [APV] NullReferenceException is thrown when baking Adaptive Probe Volume for a Terrain with Non-GI Contributing Tree Prototypes and multiple APV objects with different LayerMasks are present on the scene
- Hands are not recognized when using Hololens 2
Add comment