Search Issue Tracker
Fixed
Unknown (hidden) 2020.3.X, 2021.3.X, 2022.1.X, 2022.2.X
Fixed in 2023.1.0a12
Votes
3
Found in
2020.3.37f1
2021.3.6f1
2022.1.10f1
2022.2.0b2
2023.1.0a4
Issue ID
UUM-9353
Regression
No
Raycast/Linecast don't detect backfaces when Physics.queriesHitBackfaces is set to True
Reproduction steps:
1. Open the attached project
2. Select "Source" GameObject
3. Move it so it creates a line between itself and "Target" GameObject that is interrupted by cube
4. Inspect how the line is interrupted by cube
5. In the Inspector toggle off and on one by one "Use Raycast Hit" and "Use Raycast"
6. Move "Source" GameObject inside the cube
7. In the Inspector toggle off "Use Raycast Hit"
Expected result: Line is interrupted
Actual result: Line is not interrupted
Reproducible with: 2020.3.37f1, 2021.3.6f1, 2022.1.10f1, 2022.2.0b2, 2023.1.0a4
Reproducible on: Windows 10
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android Module] Unity double writes files in the "StreamingAssets" folder when they are deleted using "IPostGenerateGradleAndroidProject" after the Grandle project is generated
- IndexOutOfRangeException and InvalidOperationException when clicking on the HTML log in the Console
- Warnings "Attempting to draw with missing bindings" are logged when opening the HDRP VFX Template Sample Scene
- Red spots appear when Blending Lighting Scenarios using Adaptive Probe Volumes
- [Windows] About Unity Window needs to be opened twice to adapt to resolution
Add comment