Search Issue Tracker
InvalidOperationException error when changing Timeline Playable tracks f...
How to reproduce:1. Open the attached "RecorderError.zip" project2. In Project Window expand the "DirectorTimeline" - > In Inspec... Read more
IL2CPP Build fails when using Microsoft.AspNetCore.Server.Kestrel.Core.dll
How to reproduce:1. Open the attached "IL2CPP aspnet.server.zip" project2. Build to Standalone Expected result: Build succeedsActual... Read more
Performance degradation when Expandable Section of the Component is open...
How to reproduce:1. Create a new 3D template project2. Add a Box Collider 2D component to the Camera3. Open the Profiler window4. En... Read more
Raycast sometimes misses a GameObject when continuously hitting it after...
How to reproduce:1. Open the attached "Selection-Debug" project2. Open the "Selection" Scene (Assets->Game->Engine->Selecti... Read more
[PackMan] Package Manager dialog box is displayed empty when the error m...
How to reproduce:1. Download the attached project "1261282.zip"2. Extract the attached project to the path that is between 80 and 10... Read more
[.NET] Redeeming Promotional codes for consumable IAP not working for UWP
How to reproduce:1. Install the App: https://www.microsoft.com/store/apps/9NBLGGH4W9M82. Redeem one of the codes on Windows Store (f... Read more
Adding a public variable to a MonoBehaviour that is attached to a Prefab...
How to reproduce:1. Open the attached project "bugExample.zip"2. Open "SampleScene" Scene3. Click on "GameObject" GameObject in the ... Read more
Keyframes are not pasted from one animation clip to another, until main ...
How to reproduce:1. Open attached project "animPasteBug.zip"2. Open "SampleScene" Scene3. Click on "Robot Kyle" GameObject in the Hi... Read more
[uGUI] Input Field text can only be submitted using "enter" button
Reproduction steps:1. Create a new project2. Create an Input Field3. Enter Play Mode, select the Input Field and enter some text4. P... Read more
[IMGUI] Reset Functionality doesn't work for Custom Font Asset
Reset Functionality doesn't work for Following Properties under Custom Font Asset1) Default Material2) Character Spacing3) Character... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Inspector scroll area stretches when using components with nested serialized arrays on FBX model prefab instances
- Crash on ConstraintProjectionTree::projectionTreeBuildStep when ConfigurableJoint uses JointProjectionMode.PositionAndRotation and connected Rigidbody switches from kinematic to non-kinematic
- ScriptableObject asset is accessed during the lookup of Build Profiles when opening the Build Profiles Window
- [Multiplayer TPS Sample] Grenade launcher explosion misses the Player when the Collider count exceeds HitColliderBuffer
- OS Notification Documentation is missing when following hyperlink in Notifications Settings in Hub