Search Issue Tracker
Fixed in 2020.2.X
Planned for 2020.3.X
Votes
0
Found in
2020.1.0a23
2020.1.0f1
2020.2
Issue ID
1265480
Regression
Yes
Keyframes are not pasted from one animation clip to another, until main animation area is clicked
How to reproduce:
1. Open attached project "animPasteBug.zip"
2. Open "SampleScene" Scene
3. Click on "Robot Kyle" GameObject in the Hierarchy window
4. In the Menu bar, go to Window > Animation > Animation
5. In the Animation window, select "robotAnim1" and copy any keyframes from the Timeline
6. In the Animation window, select "robotAnim2" and paste the copied keyframes
Expected result: the keyframes are pasted
Actual result: the keyframes are not pasted
Reproducible with: 2020.1.0a23, 2020.1.1f1, 2020.2.0a20
Not reproducible with: 2018.4.26f1, 2019.4.7f1, 2020.1.0a22
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Packman] Artifacts appear in the maximized Package manager window on multiple clicking Package manager tabs
- Potential race condition inside AssetDatabase.ParallelEnumeration
- Multiple unsaved changes dialogs appear for the same window if window was docked and undocked
- Caching preprocessor does not support 1.#INF
- [Linux] Unity crashes or freezes when loading an AssetBundle with AssetBundle.LoadFromFile
Resolution Note (fix version 2020.2):
Fixed in: 2021.1.0a1