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Mess while rendering UI images with no material
How to reproduce: 1. Open attached project2. Open scene Scene1.unity3. Select gameobject Canvas/Image2 or Canvas/RawImage24. Move it... Read more
Animator.GetParameter throws NullReferenceException
How to reproduce:1. Open the attached project2. Play test scene3. You will get NullReferenceException which is caused by Animator.Ge... Read more
Animation Editor generates extra frames for UI objects whenever record m...
How to reproduce: 1. Open attached project2. Open scene AnimationEditorBug.unity3. Open the Animation window4. Select the gameobject... Read more
Right side "Alt" second level keyboard input does not work on WebGL
Steps to reproduce:1. Download and open attached project "New Unity Project.zip"2. Build it for WebGL3. Change keyboard layout to de... Read more
Screen.currentResolution returns incorrect value when launching in full ...
1. Open attached Unity project.2. Build and run it as PC standalone.3. Make sure "Windowed" checkbox is unchecked.4. Click "Play!" b... Read more
NetworkAnimator NullReferenceException
NullReferenceException using NetworkAnimator in 5.2 Read more
[Crash/Native Plugin] Editor crashes while trying to load a native plugin
Reproduction steps:1. Open attached project in windows- Editor crashes immediately after opening Read more
[UI] Image Set to Tiled Crashes the Editor
The Editor will crash if an image uses sliced sprites with no empty space in the centre. Reproduction Steps:1. Open the scene 'Scene... Read more
'Default Is Native Resolution' option ignored, uses hidden Default Scree...
How to reproduce: 1. Open any (new) project2. Go to the Player Settings3. Uncheck the 'Default Is Native Resolution' option4. Set th... Read more
[PlayerSettings] Error when opening the Player settings
Reproduction steps:1. Open attached project (basically an empty scene)2. Go to Player settings (Edit-> Project Settings-> Play... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled