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[Tree] Leaf Group Distribution properties slider gets hide on resizing t...
While resizing Inspector window to its minimum width, Leaf Group Distribution properties slider gets hide under Tree component, refe... Read more
[WindZone] Objects are created with the same name in the hierarchy
All newly created WindoZone GameObjects share the exact same name in the Hierarchy, Refer to the attached video. Note: When creating... Read more
[Tree] Component icon is missing in the Inspector
Icon is missing for the "Tree" component in the Inspector and the default file icon appears as the component icon, refer the attache... Read more
Running tests in the player with TestRunCallback attribute and Stripping...
How to reproduce:1. Open the attached "New Unity Project (2).zip" project2. Open the Test Runner window3. Press Run all in player4. ... Read more
NullReferenceException is thrown when using Addressables.InstantiateAsyn...
How to reproduce:1. Open the attached project's Scene labeled "SampleScene"2. Enter the Play Mode3. Exit the Play Mode4. Enter the P... Read more
Crash when getting type of a generic with IL2CPP backend
Steps to reproduce:1. Open User-supplied project2. Build and run the project Expected: the build does not crashActual: the build cra... Read more
OnValidate() method is called every frame when setting the name of a Pre...
How to reproduce:1. Open the attached "1259860 repro" project2. Select "ProblematicPrefab" Prefab from the Assets folder Expected re... Read more
Shader error undeclared identifier "UNITY_TRANSFER_LIGHTING" when buildi...
To reproduce:1. Open user's attached project2. Build the project (File -> Build And Run) Expected result: Project builds successf... Read more
[Cinemachine] Cinemachine in a specific Prefab throws exceptions while a...
How to reproduce:1. Open attached project "ReproCM_*.zip" and scene "Factorywood_Interior"2. Enter/Leave Play mode (this is is only ... Read more
Crash on SceneVisibilityState when trying to open a project containing a...
Steps to reproduce:1. Create a new project A2. Create a new project B3. Place B into A's Assets folder4. Attempt to open A Actual re... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open
- Some Prefab Source section items overflow into Override section