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0
votes
Duplicate

[Visualization] When one collider is shrinked all colliders of same game...

Physics

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Sep 20, 2015

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Version/s: 5.2.0f3

How to reproduce:1. Open the attached project2. Open the Main scene3. Look at LevelArt -> Boundaries -> Cliff (notice all coll... Read more

0
votes
By Design

Editor freezes when played second time

Scene/Game View

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Sep 19, 2015

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Version/s: 5.2.0f3

To reproduce:1. Open attached project, scene "main"2. Play it.3. Stop it.4. Play it again.The editor should now freeze. Read more

1
votes
Not Reproducible

UI components Renders before Start function when set active first time

UI

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Sep 20, 2015

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Version/s: 5.2.0f3

How to reproduce:1. Open the attached project2. Open and play Test scene3. Press "Enable text" button4. After 1 second will appear t... Read more

3
votes
By Design

Default option's appearance doesn't update if options are changed via sc...

UI

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Sep 17, 2015

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Version/s: 5.2.0f3

Repro steps: 1) Open the project and scene DataBinding2) Select ExampleRoot -> Options -> Panel -> Dropdown and notice the ... Read more

1
votes
Fixed

ParticleSystem.Simulate doesn't update with small timestep

Shuriken

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Sep 22, 2015

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Version/s: 5.2.0f3

Steps to reproduce: 1. Open attached project2. Open scene "scene"3. Run it4. Notice that red particles are stuttering while white on... Read more

0
votes
Fixed

[Shuriken] With billboard alignment set to view rotating particles are n...

Shuriken

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Sep 18, 2015

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Version/s: 5.3.0a4

Reproduction steps:1. Open project "PivotViewBug"2. Open scene "Main"3. Simulate particle system- You should see that particles are ... Read more

1
votes
Fixed

Baking generates too many lightmaps

Global Illumination

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Sep 22, 2015

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Version/s: 5.2.0p1

Steps to reproduce: 1. Open attached project2. Open scene "Scene"3. Open Lighting window4. Set "Baked Resolution" to 40 and build li... Read more

0
votes
By Design

[SetIKRotation] Rotation set using SetIKRotation has an offset

Animation

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Sep 23, 2015

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Version/s: 5.2.0b6

Steps to reproduce: 1. Open attached project2. Open scene IkTest3. Run the scene4. Cyan ray represents where RightHand is pointing a... Read more

0
votes
Fixed

[ Substances ] Standalone build crashes when a large ProceduralMaterial ...

Substances

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Sep 23, 2015

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Version/s: 5.2.1p1

Reproduction steps:1. Open project "SubstanceCrash"2. Build scene "Demo" for StandaloneWindows3. Run the built game- Notice that the... Read more

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