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Creating a Prefab from drag operation does not handle missing scripts gr...
Steps:1. Create a GameObject and assign any script to it2. Make a prefab out of this GameObject and left an instance in the Hierarch... Read more
Crash on GetColorBlockColors when entering Play mode in a specific scene
Reproduction steps:1. Open the attached project ("1257655.zip")2. Open "clothing" scene3. Enter Play mode Reproducible with: 2019.3.... Read more
UnityLinker.exe crash while building with IL2CPP when using a FSharp.Cor...
Steps to reproduce:1. Open user's attached project "Delete me.zip"2. Build it using IL2CPP scripting backend3. Notice the errors in ... Read more
Spikes in CPU Usage are observed when Particle System is used with URP a...
Reproduction steps:1. Open the project "MeshParticleTest - URP" from the attached archive "MeshParticleTests.zip"2. Open the scene A... Read more
Shader effect with specific view disappears when multiple materials in s...
How to reproduce:1. Open attached project "OldSkewShader.zip" and scene "SampleScene"2. In Scene view, zoom in/out and observe "play... Read more
[URP] 7.5.0 package does not work in 2019.3.2f1 due to 'ScriptableCullin...
steps:1. open any universal RP project in a unity version >= 2019.3.2f1 and < 2019.3.4f12. upgrade to 7.5.0 repro: 2019.3.2f1n... Read more
An internal error is thrown when using CBUFFER in a custom Shader
How to reproduce:1. Open the attached project2. In the Project Window, select the "Leaves" Shader Asset3. Observe the Console Window... Read more
Mono.Cecil.BaseType.Resolve is unable to resolve a parent class which re...
How to reproduce:1. Open the attached TPC.zip project2. Build the Standalone Player Expected:The Build succeeds without errors Actua... Read more
[Transport] Standalone crashes on x86 with "Failed to load network.bindi...
1. Run Netcode sampleproject,2. Build any scene in x86 architecture. Actual result: Stanalone player crashes Stack Trace of Crashed ... Read more
Editor crashes upon entering play mode in the ArchVizPro Vol.2 project
Steps to reproduce: 1. Download ArchVizPro Vol.2 project and open AVP_Interior_Vol.2 scene2. Press the "Play" button to enter the pl... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open