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SBP - AssetBundle builds change when switching open Scenes in the Editor
How to reproduce:1. Open the user's attached project2. Open scene Scenes/Start3. Go to Window -> Asset Management -> Addressab... Read more
[WebGL][M1] Cut/Copy/Paste/Select hotkeys are wrong on MacOS when built ...
Reproduction steps:1. Open the user's attached project2. Build and Run3. Type text in Text Field4. Press Cmd-A to select full text5.... Read more
Some variables are not shown in the Inspector of prefab instance when UI...
Steps:1. Open attached project2. Open "scene" scene3. Select Placer prefab instance4. Change "Placer Type" to Line in Item Placer co... Read more
After opening Scripts the Editor gets stuck on "Importing Assets" when p...
Reproduction steps:1. Open the attached project "śTest"2. In Project Window find and open "MouseLook" Script Note: Sometimes to rep... Read more
5+ terrain layers causes memory leak and soft-locks Editor
Creating a terrain with more than 4 layers and selecting assets around play mode changes causes a runaway memory leak that effective... Read more
[Render Streaming] Vulkan plugin CreateInstanceHook method returns nullp...
How to reproduce:1. Open the user's attached "VulkanPlugin" project2. Select the "+" button in the "Package Manager" window3. Select... Read more
[Splines] Value cannot be null error is thrown when a Spline field is de...
How to reproduce:1. Open users attached project2. Open Assets > Scenes > SampleScene.unity3. Select "Spline Example Game Objec... Read more
Warnings are thrown when deleting and undoing deletion of child Game Obj...
How to reproduce:1. Create a new empty project2. Create a new Parent Game Object in the Hierarchy3. Create multiple Child Game Objec... Read more
[URP] Some lights stop emitting light when Light Cookie is set to Textur...
How to reproduce:1. Open the user's attached "LightsFlickering_2021.2.2f1.zip" project3. Open the Scene "SampleScene"4. In the Asset... Read more
Particle system ignores the Shape parameter and shoots particles in the ...
How to reproduce:1. Open the attached project "ParticleZeroSurfaceBug.zip"2. Open the "Bug" Scene3. Enter the Play mode Expected res... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Shader Graph Swizzle Node Input/Output and Mask Update Incorrectly After Undo
- [URP] Crash on GameObject::QueryComponentByType when baking a Reflection Probe in an unsaved/untitled Scene
- No Icons are used for the Entry and Exit States in the Inspector when selected in an Animator Controller
- Crash on PlayerMain(int, char const**) when exiting Standalone Player with a Particle System in the Scene
- No Icon is used for the Runtime Animator Controller Type in a Search Window when assigning an Animator Controller in the Animator Component