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[URP] NullReferenceException error is thrown on creating 2D RenderData w...
NullReferenceException error is thrown on creating 2D RenderData while compiling CustomeRenderPassFeature script. Steps to repro:1. ... Read more
[Global Illumination] NullReferenceException thrown on creating new Ligh...
Creating a new Lightmap Parameters on a Gameobject from its Mesh Renderer component causes editor to throw NullReferenceException in... Read more
[Pixel Perfect] Canvas Render Mode: Screen Space - Camera jitters when c...
How to reproduce:1. Open attached project "repro.zip" and scene "SampleScene"2. Enter Play mode3. Press A, D and observe the canvas ... Read more
[URP] NullReferenceException error is thrown on pressing CTRL + Z after ...
NullReferenceException error is thrown on pressing CTRL + Z after closing Sprite Lit Graph Steps to repro:1. Create a new URP templa... Read more
[HDRP] A game object can only be in one layer error on disabling Same La...
A game object can only be in one layer error on disabling "Same Layer" checkbox in Emission under AreaLight Settings. Steps to repro... Read more
[HDRP] ExitGUIException is thrown while restarting the editor after appl...
ExitGUIException is thrown while restarting the editor after applying HDRP+DXR configuration. Steps to repro:1. Create a new HDRP te... Read more
[HDRP] SerializedObject target has been destroyed error is thrown on res...
SerializedObject target has been destroyed error is thrown continuously on resetting Screen Space Reflection in DXR Settings Volume.... Read more
[HDRP] New SubLayer is not aligned with the BaseLayer under Render Sched...
All Newly added SubLayer is misaligned with BaseLayer under Render Schedule in the HDRP Compositor window, Refer to the attached vid... Read more
[HDRP] "SerializedObject target has been destroyed" error thrown on remo...
Unable to remove "HD Additional Camera Data (Script)" Component and below error is thrown, refer attached video"SerializedObject tar... Read more
[Addressables] Text after a dot character gets cut off when renaming a g...
How to reproduce:1. Create a new Unity project2. Import the Addressables package3. Open the Addressables Groups window and create a ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Some UXML Template Asset foldouts appear enabled when all fields inside are disabled
- URP Terrain Demo crash on burst_signal_handler after Generating lighting
- Project window button icons are poorly visible and their shades differ in Light theme
- GC.Alloc called by HDRenderPipeline.LensFlareMergeOcclusionDataDrivenPass() when playing the default HDRP Sample Template project
- Automatic LOD fails and SRP Batcher incompatibility occurs when using spline-based quad-topology meshes