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[ScriptedImporter] Renaming prefab assets throws a NullException
How to reproduce:1. Open the attached project2. In the Project Window select the "Test" SVG asset3. Rename it4. Observe the console ... Read more
Freeze/crash on DualThreadAllocator<DynamicHeapAllocator<LowLevelAllocat...
Reproduction steps:1. Open user's attached project2. Open scene "SampleScene"3. In the Inspector, Select "Particle System"-- observe... Read more
Cannot install modules via "Install via Unity HUB" button in Build Settings
How to reproduce:1. Install Unity with the Hub but don't install Android support2. Create a new Project on the newly installed versi... Read more
[XR SDK] E02 cell of the projection matrix shows same values in both eyes
Reproduction steps:1. Open attached project ("EO2Repro.zip")2. Enter "SampleScene" scene3. Enter Play mode4. Open Inspector window5.... Read more
[Editor] NullReferenceException thrown on changing the "Asset Serializat...
On changing the "Asset Serialization Mode" from Editor Settings under Project Settings when preset of "Editor Settings" is created a... Read more
[Preset] Unity Remote properties are missing in the Preset of Editor Set...
When preset of "Editor Settings" is created from Project Settings window, "Unity Remote" properties are missing in the Preset, refer... Read more
Moving the Face, Vertex or Edge of a ProBuilder shape will snap it to gr...
How to reproduce:1. Open the attached 'project-1265623.zip' project2. Select the 'Cube' object in the Hierarchy window3. In the Scen... Read more
Asset Store packages don't display latest version available if you have ...
In Package Manager window, go to "My Assets".The list of available packages will be displayed.However, if you happened to already ha... Read more
Graph is evaluated when stopped after changing an Animation Clip when th...
1) Open the attached project2) Open the "bug" scene, and open the timeline window and the animation window3) Select the "Timeline" o... Read more
[Universal RP] RenderFeature "Blit" does nothing
How to reproduce:1. Open the attached "UniversalRenderingExamples.zip" project2. Open the "ToonOutlinePost" Scene3. Make sure that "... Read more
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