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Black screen in a Build when there are too many GameObjects with HDRP Sh...
How to reproduce:1. Download the "Emissary Levels" project form the google drive (Link provided in the edit)2. Open the "Forest Refo... Read more
[DXR] Black artifacts appear on metallic surfaces when Screen Space Refl...
How to reproduce:1. Download and open the attached project named "hdrp10_issues"2. Open the SampleScene3. Observe one of the car whe... Read more
[HDRP+URP] Camera preview and scene view rendering randomly breaks
Steps to repro:1. open a project attached that has both HDRP and URP pipeline assets2. project also has a scene that switches to the... Read more
Reordering reference arrays crashes Editor
How to reproduce:1. Open the attached project and go to the "SampleScene"2. Select the "Object with Reference Array" in the Hierarch... Read more
[GPU PLM] GPU lightmapper attempts to use OpenCL 1.1 devices, min spec i...
Reported by Andrew Spiering via Slack:So in doing some validation on AMD for Linux, we are running into some errors on trunk, they d... Read more
ScriptReference/SystemInfo-minConstantBufferOffsetAlignment.html :
The SystemInfo.minConstantBufferOffsetAlignment property is declared to have a bool value while in fact it needs to have an int valu... Read more
Crash on MeshRenderer::DispatchUpdate when assigning a Game Object to a ...
Reproduction steps:1. Open user's attached project2. Open scene "SampleScene"3. In the Hierarchy, select the "Cube" Game Object4. In... Read more
[Platforms] Build Configuration ignores Auto Load Scene option and does ...
How to reproduce:1. Open user-submitted project (AutoLoadScene.zip)2. Select either the WindowsClassicBuildConfiguration or the macO... Read more
[XR Interaction Toolkit] BC Curve is a static when tilting the controlle...
Reproduction steps:1. Open attached project ("1245614Repro.zip")2. Open "SampleScene" scene3. Enter Play mode4. Move and tilt contro... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Scaled Backgrounds List and dropdown text are enabled while Scaled Backgrounds field is disabled in IMGUI Debugger window
- Editor crashes when large value is entered in Scaled Backgrounds field of IMGUI Debugger window
- "Custom Function" Node "Input" type changes do not immediately show mistmatch errors when set to an incompatible type in Shader Graph
- My Assets list is populated with Asset Packages when setting how many Packages to display before clicking the Load button
- Hub shows 6.0 as Latest LTS when opening a project after deleting its 6.3 Editor version