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[Backport] [Serialization][Addressables] Scriptable objects can not be l...
Reproduction steps:1. Open the attached user's Unity project "AddressableTest2.zip"2. Go to the Scenes folder and open "SampleScene.... Read more
Error and warnings opening Shader Graph with Built-In Renderer
Repro:1. Create new project.2. Install Shader Graph package.3. Assets > Create > Shader Graph > BuiltIn > Lit4. Open the... Read more
[XR][Oculus] Shaders of hands and skybox are missing in the Build while ...
How to reproduce:1. Open the attached project from the Google Drive2. Build and Run the project on an Oculus Quest 2 device Expected... Read more
Static batches are not being created when calling StaticBatchingUtility....
How to reproduce:1. Open the attached project "FrameDebugBatch.zip"2. Open the "Main" Scene3. Open the Frame Debugger (Window > A... Read more
Mesh is untextured in the Project Browser
Reproduction steps:1. Open the reproduction project2. Open the asset "Ancient_Treasure_Helmet_01a" Expected result: The asset is tex... Read more
HDRP Unlit Shader color in Player is different from Editor
Reproduction steps:1. Open the user's attached project and ColorTest scene2. Take a screenshot of the Game view3. Build and Run Colo... Read more
Objects are black after rendering when using CommandBuffer
Reproduction steps:1. Open the attached 'Bug Test' project2. Open the 'Test' Scene3. Enter the Play mode Expected result: boxes are ... Read more
[XR][Quest 2] Using the Frame Debugger Camera.Render commands are displa...
How to reproduce:1. Open the attached project "1331151.zip"2. Connect the Oculus Quest 2 device through Oculus Link3. Make sure MSAA... Read more
PlayerSettings.colorSpace is returning the wrong value when called from ...
Steps to repro:- Create a new URP project- Set the Build Target to iOS- Create a reflection probe- Bake the Lighting (click the 'Gen... Read more
[XR SDK] Scene is not rendered to HMD when using Camera.SetTargetBuffers()
Reproduction steps:1. Open the attached project ("1346277Repro.zip")2. Open the "Scene" scene3. Select "Main Camera" Game object4. M... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Adaptive Performance documentation link leads to outdated package documentation when the documentation hyperlink is pressed in the Project Settings window
- After converting a Built-in project to URP render texture related errors are spammed that can lead to Game view being rendered on top of Scene view
- UI Builder slider value lags and stutters when sliding/modifying certain property values
- "Reset UI Builder Layout" functionality inconsistently changes Canva Size when "Match Game View" is enabled/disabled
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector