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Won't Fix
Won't Fix in 2020.3.X
Votes
0
Found in
2020.3.2f1
Issue ID
UUM-9127
Regression
Yes
[Backport] [Serialization][Addressables] Scriptable objects can not be loaded in Fast Mode when they have a Serializable field
Reproduction steps:
1. Open the attached user's Unity project "AddressableTest2.zip"
2. Go to the Scenes folder and open "SampleScene.unity" Scene
3. Enter the Play Mode
4. Observe the Console window
Expected result: The Asset is loaded, no errors in the Console window
Actual result: Error is thrown in the Console window
Reproducible with: 2020.3.24f1, 2020.3.26f1
Not reproducible with: 2019.4.34f1, 2020.3.23f1, 2021.1.0a1, 2021.2.8f1, 2022.1.0b3, 2022.2.0a2
Notes:
- Error in the Console window: "Exception thrown in DynamicInvoke: System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation."
- The issue happens with the same Addressables package version (1.18.19), but in different versions of the Editor
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Resolution Note:
There are no fixes planned for this Bug
Resolution Note (2020.3.X):
There are no fixes planned for this Bug