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Crash on method_commands_internal when Unity is attached to Visual Studi...
Reproduction steps:1. Open the user’s attached project “UIElements.zip“2. In the Project window open the “EventHelpers.cs” script (P... Read more
The wrong Component/Class gets added when adding a Nested Class via Scri...
How to reproduce:1. Open the user-attached “YouHaveToBeKiddingMeBro.zip” project2. Enter Play Mode Expected result: “Added the corre... Read more
[HDRP] Depth Fail operation is not executed when Write Depth is enabled
How to reproduce:1. Open the user's attached "BugReproStencil2" project2. Open the "EnableStencil" Scene3. Select "StencilFullscreen... Read more
Crash when entering or exiting Play mode on Windows
To reproduce:1. Open the project “Kalman test”2. Open the scene “SampleScene” (Assets → Scenes → SampleScene)3. Enter Play mode4. Ex... Read more
Shortcut (CTRL + mouse 1) does not work for unselecting TreeView items i...
General repro in an arbitrary TreeView: Create an empty project Add attached file SimpleTreeView.cs to that project, under the Asset... Read more
[VFX Graph] Particle Strips do not have particle count readback
How to reproduce: Import the attached VFX Open that VFX Open Efficiency Debugger Observe Alive/Set Capacity/ Efficiency parameters o... Read more
[URP] Alpha tested parallax mapping is corrupted in the Scene view when ...
How to reproduce:1. Open the user's attached "URP12_Bugs.zip" project2. Move around with the mouse in the Scene view3. Observe the l... Read more
Color is not sourced with the Color Picker tool when choosing it from an...
Reproduction steps:1. Open the attached project2. Open the Game view window on the second monitor3. Select "Directional Light" Game ... Read more
Crash on AssetResolver::GetAssetCachedInfo when starting project
Reproduction steps:1. Start the user-attached project Expected result: Editor starts normallyActual result: Editor crashes when star... Read more
Array new values are not saved when changing in the Inspector window
To reproduce:1. Open the project “InspectorBug”2. Select “Test” GameObject3. In the Inspector expand “Test (Script)”4. Change values... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Objects with Universal Render Pipeline/Particles/Lit shader are always lit up when changing their Rendering Layer Mask
- PolySpatial “Trying to set shader on a Material Variant.” error is printed in the console when entering Play Mode
- Error “Shader error in 'YSCloudCover': call to 'tex3D' is ambiguous at Assets/YSCloudCoverText.shader(606) (on d3d11)“ is present when compiling tex3D shader with DXC
- Placeholder asset is not loaded with Advertisement Legacy sample when using the latest version of the package
- Addressables content build fails but the Player build is successful when building a development build