Search Issue Tracker
[HDRP][RTX] RTR does not seem to reflect what they should in a player
Repro steps : - Open attached project (HDRP template) - Open scene called "SampleScene" - Make sure that RTR shows the unity ball i... Read more
Canvas Group Component's "Block Raycasts" and "Interactable" options wor...
Reproduction steps: 1. Open the attached project 2. Enter Play Mode 3. Observe button behavior 4. Select "Canvas" GameObject in the ... Read more
[XR] AsyncGPUReadback loses readbacks when switching between IDLE and FO...
Reproduction steps: 1. Open the user's attached project 2. Build and Run 3. Activate and deactivate the headset a few times 4. Click... Read more
Rider does not open the relevant script file when double-clicking an err...
How to reproduce: 1. Open the user's attached project 2. Open the Console (Window -> General -> Console) 3. Double-click the System.... Read more
Editor crashes when opening TerrainDemoScene from "Unity Terrain - HDRP ...
Reproduction steps: 1. Open the attached project 2. Open Assets/TerrainDemoScene_HDRP/Scenes/TerrainDemoScene Expected result: Scen... Read more
GameObject's Animation doesn't change when its Bone's rotation is overri...
Reproduction steps: 1. Open the attached project 2. Select the GameObject "Fei" in the Hierarchy window so that the Bones are displa... Read more
[Android] Compiled GLSL compute shader fails uint cast
Reproduction steps: 1. Open the project "ReproShaderGLESBug" 2. Connect an Android device 3. Open Terminal or Command Prompt and typ... Read more
100% of one CPU core is used when running Linux build
How to reproduce: 1. Open the user's attached project 2. Build and run the project for Linux 3. Observe the Resources tab in System ... Read more
Drawn mesh using Graphics.DrawMeshInstanced flickers when setting the Ca...
How to reproduce: 1. Open the attached project "TestDrawMeshInstance-2021.zip" 2. Open the "SampleScene" Scene 3. Enter the Play mod... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Quest] Pitch Shifter causes audio degradation on Quest 2 devices when sped up
- "GUI Error: Invalid GUILayout" and "NullReferenceException" are thrown when adding Scenes to "Scenes in Baking Set" in Adaptive Probe Volumes
- Inspector window not updating when switching GameObjects in Play Mode while having a VR headset connected
- "UnityException: GetName can only be called from the main thread." erors are thrown when the Shortcuts window is opened and entering Play Mode with a shortcut
- [Android] Light2D visuals stacking over frames when using RenderGraph