Search Issue Tracker
Standalone setResolution incorrectly resizes
How to reproduce:1. Open the attached project2. Build the scene in standalone mode3. Click the centered button, it will switch to fu... Read more
[OSX] Open C# project open both builtin Monodevelop and external editor
To Reproduce: 1. Set external script editor to Xamarin Studio.2. Open any solution with 'Assets / Open C# Project' Only Reproducible... Read more
[Undo] DestroyObjectImmediate does not restore scriptableObjects when un...
To reproduce:1. Open attached project2. Open crime scene3. Enter play mode4. Notice the logs in the console. A scriptable object is ... Read more
[UI] SetTextureOffset doesn't work for UI Image component
Steps to reproduce: 1. Open attached project2. Open scene Untitled3. Press play4. Notice that image offset doesn't change Read more
[ShaderCompiler] inout structs with COLOR semantic member cause wrong em...
How to reproduce: 1. Open attached project2. Build to iOS and run- Note that the app crashes on startup Read more
[LegacyShaders] [Self-Illumin] No Emission(Lightmapper) component after ...
Repro steps:1) Open Unity 42) Select Self-Illumin/Diffuse shader on newly created material3) Notice Emission(Lightmapper) Component ... Read more
[ UI ] Buttons hidden behind other buttons register hovers and presses
Reproduction steps:1. Open attached project "CanvasRaycastBug"2. Open scene "Test"3. Enter play mode4. In game view hover over "Butt... Read more
[RectTransform] Undo breaks RectTransform anchoring
Steps to reproduce: 1. Open attached project.2. Open TestScene.3. Choose Canvas -> Slider -> Fill Area -> Fill in the hiera... Read more
[OSX] Color picker doesn't update in realtime
To reproduce:1. Create a material2. Use color picker to select albedo3. Move picker around4. Notice color isn't updated, if you maxi... Read more
[AssetBundles] Asset bundles don't contain Precomputed Realtime GI if Ba...
How to reproduce: 1. Open attached project2. Open scene Loading.unity3. Select BugReport/Build Bundles4. Open scene Data/Scene.unity... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Handles.Repaint called outside an editor OnGUI" error is thrown in the Console when creating a new Tile Palette from the Tile Palette Overlay in Scene view
- UI Shader Graph’s Main Preview has a right-click context menu with different preview options which do not work for a UI Shader Graph and does nothing when clicked
- Shader Graph window icon is blurry and low quality when the Shader Graph is created using the Universal 2D template
- “Export HDRP Sky to Image” command error message does not indicate that Game view must be visible
- Adaptive Performance Settings Framerate field doesn't display the "supported without VSync" warning, when the field is collapsed in Build Profiles