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Dropdown menu is not displayed when Time.timeScale is set to 0
Steps to reproduce: 1. Open the attached project2. Open and play 'Test Scene'3. Click on the dropdown menu, notice it works as expec... Read more
[LightmapUVs] Mesh importer smoothing angle issue
To reproduce:1. Open attached project2. Open scene jagged_lighting_test3. Bake lightmaps4. Notice jagged shadows (screen attached) I... Read more
Caret does not appear in the input field and cannot select the text
Steps to reproduce : - create a new input field and press play- click inside the field and notice the caret is missing- type somethi... Read more
Editor crashes when playing scene
How to reproduce: 1. Open attached project2. Open scene Scenes/00Movement+Goal.unity3. Play the scene- There is an error in the cons... Read more
"Ctrl" click on object selects another object in scene view
Reproduction steps:1. Open "BugDemo" Unity project2. Click on "Main Camera" object in hierarchy tab3. Go to "GameObject" > "Align... Read more
Non-visible objects do not render when replace deleted objects
Repro steps:1) Open my attached project and scene 'asd'2) Run the scene and select Canvas -> Scroll View -> Viewport -> Con... Read more
[Canvas] [ScrollRect] Non-Pixel-Perfect canvas inside another canvas cau...
Reproduction steps:1. Open attached project2. Open the "TestPixelPerfect" scene3. Play the "TestPixelPerfect" scene4. Scroll or poin... Read more
Unity Player crashes when trying to load AssetBundle with Animator built...
To reproduce:1. Open attached project (AnimatorCrashTest.zip)2. Play main scene3. Editor crashes Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled