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Crash when creating Assembly Definition Asset while Unity Logging packag...
How to reproduce:1. Create a new Unity project2. Open the Package Manager (Window->Pacakge Manager)3. Add "Logging" Package (top-... Read more
Embedded iOS frameworks are not automatically signed
How to reproduce:1. Open the attached project ("build-ios-with-framework-2022.1.zip")2. Build for the iOS platform and open the Xcod... Read more
VideoPlayer.StepForward method causes the video to stop at the skipped f...
How to reproduce: Open the user’s attached “NewVideoPlayer-TestProject-master” project Enter the Play Mode in the “Far Plane” Scene ... Read more
[Backport] [Mobile] [URP] Banding like artifacts are visible when smooth...
How to reproduce:1. Open the attached project ("BugiOSProbuilder2021.zip")2. Switch Build Platform to Android if necessary3. Build A... Read more
Light Probe is incorrectly generated when Lighmapper is set to Progressi...
How to reproduce:1. Open the attached project “Lightprobe”2. Open the scene “st_02_00“3. In the Lighting window change the Lightmapp... Read more
[Sprite Atlas] Asset Preview window does not update when packing preview...
Reproduction steps:1. Open the attached “SpriteAtlasPreview.zip“ project2. Select the “SpriteAtlas“ asset in the Project window3. In... Read more
[IL2CPP] NotSupportedException is thrown when using Ping from System.Net...
How to reproduce:1. Open the attached project ("IN-9999_repro.zip")2. Build And Run Reproducible with: 2021.2.0a18, 2021.3.6f1, 2022... Read more
Folders with numbers and dots cannot be created when using AssetDatabase...
How to reproduce:1. Open the attached project ("DotInFolderBug.zip")2. Choose "Bug/Create Folder With Dot In Name" in the menu bar E... Read more
Task's state is not updated outside of the scope of the EventHandler whe...
Reproduction steps:1. Open the user's attached project2. Enter Play mode3. Observe the Console window Expected result: No errors are... Read more
"ArgumentException: GameObject to save Prefab from must be a Prefab root...
How to reproduce:1. Open the attached project "corgi-dr-noob.zip"2. Open Window>Rendering>Render Pipeline Converter3. Select "... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Objects with Universal Render Pipeline/Particles/Lit shader are always lit up when changing their Rendering Layer Mask
- PolySpatial “Trying to set shader on a Material Variant.” error is printed in the console when entering Play Mode
- Error “Shader error in 'YSCloudCover': call to 'tex3D' is ambiguous at Assets/YSCloudCoverText.shader(606) (on d3d11)“ is present when compiling tex3D shader with DXC
- Placeholder asset is not loaded with Advertisement Legacy sample when using the latest version of the package
- Addressables content build fails but the Player build is successful when building a development build