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[Profiler] Counter makes it look like profiler has "lost" data
steps to repro:1. set the profiler capture limit in preferences to max (2000)2. open profiler3. profile edit mode for over 2000 fram... Read more
[Packman] Files aren't checked out when they are made writable by Packag...
How to reproduce:1. Create and open a new Unity project2. Set up perforce version control on it and close the project3. Open "manife... Read more
Crash in WebViewWindowPrivate::SetNewParentWindow(void*) when closing Un...
How to reproduce:1. Create a new Unity project2. Reset the Editor layout to 'Default'3. Open Window > General > Services windo... Read more
[MacOS] Slow editor performance in scene view before entering playmode
steps:1a. Open Unity Hub (Note: issue does not repro if you open Unity app directly in Finder)1b. open a new URP template (using 202... Read more
[iOS 13][UaaL] Facebook Login window does not open on a button click whe...
How to reproduce:1. Open the attached 'PianoUnity' project from the attached 'Piano.zip' zipped folder2. Open 'SampleScene' Scene3. ... Read more
Slider Component using an Image for its Fill Rect field does not properl...
How to reproduce:1. Create a new Unity project2. Import the tester-attached Prefab(Slider.prefab)3. Drag the prefab into the scene4.... Read more
[URP] Framedebugger list multi-camera events under one "Render Camera"
Steps:1. Open attached URPFramedebugger.zip2. Open SampleScene, hit play3. Open FrameDebugger, click enable Actual: FrameDebugger li... Read more
[HDRP] Buid and Run fails with "Shader error in 'DepthOfFieldGather' " E...
Steps To Reproduce:1. Create a new HDRP project2. File > Build Settings > Build and Run Expected Result: Build is completed an... Read more
[XR Interaction Toolkit] Custom reticle flickers when interacting with UI
Repro steps:1. Open attached project2. Build and Run on Quest3. Point the left controller which has a mesh based reticle to UI Actua... Read more
[Shadergraph] Properties: Selection events before a reorder don't load f...
Repro steps:1. Create a new shadergraph2. Create two new vector1 properties3. Reorder the two properties4. Select the first property... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Hub shows 6.0 as Latest LTS when opening a project after deleting its 6.3 Editor version
- Localization Group Rules bypasses Locale logic when SharedGroup asset provided
- UI Toolkit World UI Text Field unfocuses immediately when clicking on it using XR Controller
- Crash on CallWindowProcW when entering Play mode for the second time and running the Editor in the background while using System.Windows.Forms functions
- 2D Freeform Light shadows disappear when light center is offset from shape bounds