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0
votes
By Design

Undo option in the menu->Edit almost always shows wrong numbers when dup...

Scene Hierarchy

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Jul 06, 2020

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Version/s: 2020.2.0a17

How can we reproduce it1 Create new project2 Go to Hierarchy and create 10 Game Objects - e.g. Cubes3 Select those 10 GOs and Duplic... Read more

0
votes
Fixed

[SRP] NullReferenceException has thrown when Override is added to New Vo...

Package: Scriptable Render Pipeline Core

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Jul 06, 2020

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Version/s: 9.0.0, 8.0.1,7.1.8,7.1.7

On adding "Override" to "New Volume Profile" asset then it causes the editor to throw NullReferenceException, refer to the attached ... Read more

0
votes
Fixed

[VFX] Mesh Stripping doesn't test VisualEffect

Package: Visual Effect Graph

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Jul 06, 2020

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Version/s: N/A

If a Mesh is referenced only within the VisualEffectGraph, the stripping option could remove needed channel. Read more

1
votes
Not Reproducible

UWP App startup time is a lot longer when Network Adapter is enabled

Universal Windows Platform

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May 27, 2020

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Version/s: 2017.4, 2017.4.40f1, 2020.2

How to reproduce:1. Open the attached "Test_Delete01.zip" project2. Build to UWP (with XAML and Master build configuration)3. Open t... Read more

0
votes
Fixed

Unselected keyframes move with selected keyframes when they are moved in...

Package: Timeline

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Mar 13, 2020

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Version/s: 1.2.12

How to reproduce:1. Open the attached "1227651.zip" Unity project2. Open the Timeline window (Window > Sequencing > Timeline)3... Read more

0
votes
Fixed

[Package Manager] No progress bar when adding via Git URL, but cannot ch...

Packman

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Apr 24, 2020

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Version/s: 2019.4, 2020.2

Steps:1. open new 3D project2. window > package manager3. + > git url4. enter a valid format forPackMan git url (like https://... Read more

4
votes
Fixed

[UI] Clickable event called twice

Graph Tools Foundation

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Jun 23, 2020

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Version/s: 2019.3, 2020.2.0a16

UnityEngine.UIElements.Clickable click event is called twice.It leads to unexpected behavior with Visual Effect Graph for Collapse b... Read more

0
votes
Fixed

[WebGL] [IL2CPP] Development builds fail on Unity.WebGL.extensions/Progr...

WebGL

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May 09, 2020

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Version/s: 2019.3.13f1, 2019.4, 2020.1, 2020.2

Reproduction steps:1. Open the attached project ("case_1245847-WebGL-Dev-Builds.zip")2. Changed build target to WebGL3. Check the "D... Read more

0
votes
Fixed

Cloth simulation is jittery and extends beyond the Skinned Mesh Renderer...

Cloth

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Jun 18, 2020

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Version/s: 2018.4, 2019.4.0f1, 2020.2

How to reproduce:1. Open the attached "case_1257005-Project.zip" project's Scene labeled "Main"2. Enter the Play Mode3. In the Game ... Read more

0
votes
Fixed

Packages added in manifest.json Scoped Registry do not get listed in the...

Package: Package Manager UI

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Jul 03, 2020

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Version/s:

How to reproduce:1. Create a new Unity project2. Open the project's manifest.json externally3. Add a package scoped registry entry b... Read more

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