Search Issue Tracker
Fixed in 2021.3.12f1
Fixed in 2021.3.X, 2022.2.X, 2023.1.X, 2023.1.0a5
Votes
0
Found in
2021.2.0a13
2021.2.19f1
2021.3.4f1
2022.1.4f1
2022.2.0a16
2023.1.0a3
Issue ID
UUM-7867
Regression
Yes
FBX Model breaks when "Normals" and "Blend Shape Normals" properties under Model tab are set to Calculate
Reproduction steps:
1. Open the attached project
2. Observe the three fbx models located in the Assets folder of the Project window
Expected result: the Broken.fbx model is imported correctly
Actual result: the Broken.fbx is imported incorrectly and doesn't display the model
Reproducible with: 2021.2.0a13, 2021.2.19f1, 2021.3.4f1, 2022.1.4f1, 2022.2.0a16
Not reproducible with: 2019.4.39f1, 2020.3.35f1, 2021.2.0a12
Reproducible on: Windows 10 (21H2)
Note: the only difference between these three fbx models is the "Normals" and "Blend Shape Normals" properties under the Model tab in the Inspector window
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Font character thickness does not adjust properly in UI Toolkit text when changing Bold Weight in Font Asset
- Multiple "[...] is inaccessible due to its protection level" errors are thrown when opening project with Unity Version Control installed
- Sorting icons are tiny and misaligned in Import Activity window
- The Undo system does not record HideFlags.HideInHierarchy changes
- [Linux] Bug Reporter window is in Light mode when the Editor theme is Dark mode
Resolution Note (fix version 2023.1):
Fixed in 2023.1.0a5