Search Issue Tracker
Renderer Feature does not work in Edit Mode for materials created in "On...
How to reproduce:1. Open project “Bug.zip”2. Open “Rotoscope” Scene (Assets > Files > Rotoscope)3. In the Project window selec... Read more
[VFX Window] Floating windows (Blackboard/Target GO) don't reposition wh...
This issue was raised internally during a VFX workshop given by a member of the evangelist team. Repro steps:1. Maximize the VFX win... Read more
[HDRP] Total lack of anti-aliasing around geometry when recording agains...
Reproduction steps:1. Open the attached "AAAlpha.zip" project2. Open the "SampleScene" scene3. Open the Recorder window (Window >... Read more
Multiselected elements are reordered when they are reparented
Reproduction steps:1. Open the attached project "SomeBugs.zip"2. In the Project window open the "NewUXMLTemplate" Visual Tree Asset3... Read more
The UI isn't populated with data in the Player when using data from a .g...
Reproduction steps:1. Open the user's attached project2. Open Assets/APP/ModelLoader/GLTF_ModelLoader.cs3. Inside the "LoadLocalFile... Read more
Assigining an instance to 'managedReferenceValue' doesn't apply to all t...
How to reproduce:1. Open the attached "1426045.zip" project2. Open the "SampleScene" Scene (Assets/Scenes)3. Select the "GameObject"... Read more
[macOS] Unity does not automatically change the window to Game View when...
To reproduce:1. Create a new project2. Set the Enter Play Mode setting to “FullScreen on”3. Press Play4. Press Shift+control+F7 to e... Read more
Prefab jumps and flickers when dragging it into the Scene
Open the attached project "FlickeringPrefab.zip" Open the "SampleScene" Scene Find "Sphere" prefab from "/Assets/Sphere.prefab" Drag... Read more
Cursor flickering when creating Shape with ProBuilder
Open the attached project "FlickeringPrefab.zip" Open "SampleScene" Scene From menu bar open ProBuilder Window Tools > ProBuilder... Read more
Blitting from RenderTexture.active to another RenderTexture with a shade...
How to reproduce: Open the user-attached project (BlitBug.zip) In the “Project” panel open and edit the “TestShader” file Modify lin... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Active Targets section text in Graph Inspector is truncated despite available space
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked
- Shader Graph Node information is briefly displayed in Graph Inspector when clicking on Category in the Blackboard
- JsonConvert conversion fails trying to call GetCallbackMethodsForType when [OnDeserialized] is used in a class