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NullReferenceException is thrown when using Addressables.InstantiateAsyn...
How to reproduce:1. Open the attached project's Scene labeled "SampleScene"2. Enter the Play Mode3. Exit the Play Mode4. Enter the P... Read more
Crash when getting type of a generic with IL2CPP backend
Steps to reproduce:1. Open User-supplied project2. Build and run the project Expected: the build does not crashActual: the build cra... Read more
OnValidate() method is called every frame when setting the name of a Pre...
How to reproduce:1. Open the attached "1259860 repro" project2. Select "ProblematicPrefab" Prefab from the Assets folder Expected re... Read more
Shader error undeclared identifier "UNITY_TRANSFER_LIGHTING" when buildi...
To reproduce:1. Open user's attached project2. Build the project (File -> Build And Run) Expected result: Project builds successf... Read more
[Cinemachine] Cinemachine in a specific Prefab throws exceptions while a...
How to reproduce:1. Open attached project "ReproCM_*.zip" and scene "Factorywood_Interior"2. Enter/Leave Play mode (this is is only ... Read more
Crash on SceneVisibilityState when trying to open a project containing a...
Steps to reproduce:1. Create a new project A2. Create a new project B3. Place B into A's Assets folder4. Attempt to open A Actual re... Read more
Sysroot Base package throws "no suitable method found to override" error...
How to reproduce:1. Open the attached project (1250649.zip)2. Notice the Console window entries Expected result: There are no error ... Read more
Sub-Assets of a 3D model are displayed in the Project window when they a...
How to reproduce:1. Open the attached "1260054 repro" project2. Open the "FBXCleaner.cs" Script from the Assets > Editor folder3.... Read more
"SJSON Parse Error" exception thrown when opening Quick Search
Reproduction steps:1. Open attached project "JSON.zip"2. Press Alt + ' keys3. Observe Console window Expected result: No exception t... Read more
[HDRP] Enabled checkboxes are misaligned under "Custom Passes" from "Cus...
All Enabled checkboxes are misaligned ( Checkboxes are placed slightly above the label ) under "Custome Passes" from "Custom Pass Vo... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Some UXML Template Asset foldouts appear enabled when all fields inside are disabled
- URP Terrain Demo crash on burst_signal_handler after Generating lighting
- Project window button icons are poorly visible and their shades differ in Light theme
- GC.Alloc called by HDRenderPipeline.LensFlareMergeOcclusionDataDrivenPass() when playing the default HDRP Sample Template project
- Automatic LOD fails and SRP Batcher incompatibility occurs when using spline-based quad-topology meshes