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0
votes
Fixed

[5.3+][Graphics] Destroying a shader might cause stale pointers in Share...

Shaders

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Nov 15, 2016

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Version/s: 5.4.2f2

Looks like if there's a Material with some shader on it, then destroying the shader (either explicitly, or via asset bundle unload) ... Read more

0
votes
Won't Fix

[UI] Object shown as missing if removing component from a gameobject, On...

UI

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Feb 10, 2016

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Version/s: 5.4.0b5

- Add a UI Button to a scene- Add an empty gameObject, e.g. GO1- Attach a script or amy other component e.g. BoxCollider to GO1- For... Read more

0
votes
Won't Fix

Winsparkle.dll is not recognized by the Unity when it's placed in the P...

Mono

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Jul 18, 2018

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Version/s: 2018.1.6f1

How to reproduce:1. Open the attached project2. Enter the game mode3. Inspect the Console window Expected: Winsparkle.dll is recogni... Read more

0
votes
Fixed

Losing App and saved Variables after upgrading from Bolt to 1.6.0-pre.3

Package: Visual Scripting

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Apr 14, 2021

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Version/s: 1.6.0-pre.3

Reproducible on: Bolt 1.4.15 VS 1.6.0-pre.2, pre.3 Editor version: 2021.1.2f1 Platform: Windows 10 Steps to Repro: Create a project ... Read more

0
votes
Fixed

"Optimal" Anim.Compression removes anim after 1 sec

Animation

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Apr 27, 2015

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Version/s: 5.1.0b4

1. What happenedAfter applying Optimal anim compression, I lose all animation after 1 second. 2. How we can reproduce it using the e... Read more

1
votes
Fixed

Game View displays unplaced Tile when it is visible on the Scene and oth...

2D

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May 29, 2018

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Version/s: 2018.2.0b6

How to reproduce:1. Open the "SampleScene" scene in the attached project2. Open the Tile Palette window3. Select a Tile from the Til... Read more

0
votes
By Design

[HDRP] Minor issue. Layered materials dont copy tiling information when ...

Package: Scriptable Render Pipeline HD

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Dec 11, 2019

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Version/s: 7.1.6

When creating a layered material (LayeredLitTesselalation in this case), user can drag and drop other materials to quickly copy thei... Read more

0
votes
Fixed

"The following settings are required" warning in the Environment Samples...

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Apr 15, 2025

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Version/s: 6000.0.46f1, 6000.1.0b15, 6000.2.0a9

How to reproduce:1. Create a new HDRP project2. Go to Window -> Package Management -> Package Manager (Window -> Package Ma... Read more

2
votes
Third Party Issue

[M1][Rosetta] Crackling sound when Editor is compiling

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May 20, 2022

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Version/s: 2020.3.28f1, 2021.3.0f1, 2022.1.0b7, 2022.2.0a4

Reproduction steps:1. Create an empty project3. Play music in the background3. Create a new C# script and let it compile Expected re... Read more

0
votes
Fixed

[SinglePassStereo] Sprites stereo discrepency

VR

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May 31, 2016

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Version/s: 5.4.0b20

[SinglePassStereo] Sprites stereo discrepency 2. How we can reproduce it using the example you attached1) Download/Open attached pro... Read more

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