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CapsuleCastAll returns a false hit in a specific location of a concave M...
CapsuleCastAll returns a false hit in a specific location of a concave MeshCollider when "Use Fast Midphase" is enabled in the MeshC... Read more
‘Assertion failed’ and ‘ArgumentNullException' when creating a new Mater...
Reproduction steps:1. Open the attached ‘URP2022' project2. Open the ‘SampleScene’3. Observe the ‘Assets/Settings/URP-HighFidelity’ ... Read more
Assigning transform.position can be inaccurate when the transform's pare...
How to reproduce:1. Open the attached Project "PositionDebug.zip" and load Scene "PositionDebug"2. Enter Play Mode3. Observe the Gam... Read more
Player/Editor crashes when Colliders with hasModifiableContacts set to t...
How to reproduce:1. Open the attached project "PhysContacts.zip"2. File > Build And Run or Enter Play Mode Reproducible with: 202... Read more
MeshCollilder-Trigger collision detection isn't consistent
Reproduction steps:1. Open project "MeshCollider_Trigger_buggy_2021.2.zip"2. Open Scene "MeshCollider_Cube_vs_Cube"3. Enter Play Mod... Read more
ArticulationBody.GetDenseJacobian does not match the matrix that is calc...
How to reproduce:1. Open project "JacobianMatrix.zip"2. Enter the Play Mode3. Open the Console window Expected result: Matrices shou... Read more
SphereCast doesn't detect mesh collision at certain angles even when sta...
Reproduction steps:1. Open the attached project ("case_1239413-SphereCast.zip")2. Open the repro scene ("SphereCast")3. Enter Play M... Read more
Inconsistent constraint behavior on Configurable Joints when used with D...
Reproduction steps:1. Open the attached project named "Case_1145289"2. Select the Sphere in the BlankScene and enter Play mode3. Mov... Read more
GameObjects with "AddForceAtPosition" are not rotating to the force dire...
How to reproduce:1. Open project "PhysicsForce.zip"2. Enter Play Mode and press the Pause button near the Play button3. In the Hiera... Read more
GameObjects connected with Hinge Joints start flying around the scene wh...
Reproduction steps:1. Open the "1365420.zip" project2. Open the "Assets > TrainController_v3 > Demo > InGameWagonCoupling_P... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Active Targets section text in Graph Inspector is truncated despite available space
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked
- Shader Graph Node information is briefly displayed in Graph Inspector when clicking on Category in the Blackboard
- JsonConvert conversion fails trying to call GetCallbackMethodsForType when [OnDeserialized] is used in a class