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0
votes
By Design

[CPULM[ The CPU Lightmapper takes longer to complete a bake

Progressive Lightmapper

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Mar 23, 2022

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Version/s: 2022.2.0a9

Steps to reproduce: 1. Clone the Bake Performance repro project linked below 2. Run the CPU Lightmapper Bake Peformance tests 3. Not... Read more

0
votes
Active

Dynamic object flickers when sampling lightprobes

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Mar 23, 2022

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Version/s: 2019.4

Steps to reproduce 1. Open the attached reproduction project 2. Open the scene under Assets/First.unity 3. Observe the scene. There ... Read more

1
votes
Fixed

Inspector window doesn't show currently selected GameObject in the Scene...

Inspector Framework

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Mar 17, 2022

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Version/s: 2019.4, 2019.4.32f1

How to reproduce: 1. Create a new project 2. Add into the scene 2 Cube GameObjects 3. Select all of the GameObjects in the Scene Vie... Read more

0
votes
Fixed

[UIToolkit] PointerDownEvent does not report mouse button presses in Build

Package: UI Toolkit

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Feb 10, 2022

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Version/s: Built-in

Reproduction steps: 1. Open the attached user's project "NewUI.zip" 2. Build for Standalone Player 3. Click on the pink panel 4. Che... Read more

0
votes
By Design

Object space vertex positions are changing when a SkinnedMeshRenderer is...

Package: Scriptable Render Pipeline Universal

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Nov 26, 2021

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Version/s: 14.0.2

Reproduction steps: 1. Open the attached user's project 2. Open scene 'Scenes/Test' 3. Observe the scene Expected result: Both Mesh... Read more

0
votes
Fixed

MaterialPropertyBlock.SetInteger sets the value incorrectly

Shader System

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Jan 22, 2022

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Version/s: 2021.2, 2021.2.5f1c1, 2022.2

Reproduction steps: 1. Open the user's attached project 2. Open scene 'Scenes/SampleScene' 3. Enter Play mode Expected result: Both... Read more

0
votes
By Design

NavMesh Modifier does not affect NavMesh Surface when NavMesh Surface is...

AI Navigation

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Jan 25, 2022

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Version/s: 2021.1.12f1, 2022.2.0a3

How to reproduce: 1. Open the user's attached project 2. Create a new NavMesh Surface GameObject in the Hierarchy window (AI > NavMe... Read more

0
votes
Won't Fix

PrefabUtility.SaveAsPrefabAsset() return null when called inside methods...

Scene Management

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Feb 25, 2022

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Version/s: 2019.4, 2020.3, 2021.2, 2022.1, 2022.1.0b9, 2022.2

How to reproduce: 1. Open the user's attached project 2. In the Project window, navigate to Assets/Test 3. Delete the "check" Prefab... Read more

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