Search Issue Tracker
[EditorUtility][AnimatorController] CollectDependencies no longer collec...
Steps to reproduce: 1. Open the attached project2. Click Examples/Select Dependancies in the top menu3. Choose the Object 'heroL3001... Read more
WWWForm.Data in WWW constructor sends all fields as binary
-e: Calling the WWW constructor with WWWForm.Data as argument (which is necessary to send headers), instead of just WWWForm, sends a... Read more
[Animator] Animator.Update(Time.deltaTime) animates way faster in Unity 5.2
Steps to reproduce: 1. Open the attached project2. Open and play 'Animator Update' scene3. Notice that the guy on the right (the one... Read more
'Script Define Symbols' lets define symbols that start with digits but d...
Steps to reproduce: 1. Open any unity project2. Open Player Settings3. Input anything that starts with a digit in the 'Scripting Def... Read more
[iOS] Handheld.PlayFullScreenMovie ignores 'Status Bar Hidden' setting o...
To Reproduce: 1. Open the attached project (or any other project with Handheld.PlayFullScreenMovie).2. Make sure that 'Status Bar Hi... Read more
Standard Shader renders incorrectly on Metal
How to reproduce: 1. Open attached project2. Open scene Scenes/Menues/CharacterNavigation/CharacterScreens/AvatarScreen.unity- Note ... Read more
NetworkIdentity.OnRebuildObservers allows not-ready connections
the callback NetworkIdentity.OnRebuildObservers allows user code to add not-ready connections to the list of new observers for the o... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Realtime reflection probes do not update when RenderProbe() is being called once per second
- Addressable terrain shader variants are stripped from the Player
- [iOS] Debug.Log() appears as <private> in Console app
- UI stays in the background when it is disabled in simulator
- A wrong log file is attached when project is launched with a "-logFile" command line argument