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[Profiler][Linux][Rocky] No "Editor mode" option is available in Standal...
Reproduction steps:1. Open a new Unity Project2. In the Editor Menu, select Window -> Analysis -> Profiler (Standalone Process... Read more
UI close to the right side of the Player is not interactable when the Pl...
Reproduction steps:1. Open the attached “SideInteraction“ project2. Open the “SampleScene” scene3. Build And Run4. Resize the Player... Read more
Unexpected full floating precision register when using UNITY_DECLARE_TEX...
1. When using UNITY_DECLARE_TEX2D_HALF, there is a full floating precision register in compiled shader. It should be a half floating... Read more
[MacOS] VideoPlayer Audio is out of Sync
How to reproduce:1. Download and open the attached project 'videoproject.zip' from Google Drive2. Open scene 'SampleScene'3. Build a... Read more
Deleting a private Material in CustomPass.Cleanup causes a "Objects are ...
Reproduction steps:1. Open the user's attached project2. Enter Play mode and observe the Console Expected result: No error is logged... Read more
Editor throws RenderingCommandBuffer errors changing Camera Anti-aliasin...
How to reproduce:1. Create new URP or HDRP project2. Find Main Camera in Hierarchy and select it3. Under Rendering change Anti-alias... Read more
Visual Effect Graph Collision is not visible in the Game view when DLSS ...
How to reproduce:1. Open the user's attached project2. Open scene Bug3. Observe the particles interacting with the Sphere in the Sce... Read more
Light-related editor-only APIs are not clearly marked as such, confusing...
Reproduction steps:1. Open the attached project "ZSerializer.zip"2. In File > Build Settings make sure that "ZSerializer/Samples/... Read more
Environment reflections are temporarily disabled when entering Prefab Mo...
Reproduction steps (1st method):1. Open the project "1376649.zip"2. Find "PREFAB" in the Hierarchy view and enter Prefab Mode3. Exit... Read more
Neverending import loop and `Integrate failed on Write Lighting Data job...
Steps to repro: 1. Open the attached project and 'Market' scene;2. Drag and drop scene 'SecurityRoom' from the Project folder (Asset... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Active Targets section text in Graph Inspector is truncated despite available space
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked
- Shader Graph Node information is briefly displayed in Graph Inspector when clicking on Category in the Blackboard
- JsonConvert conversion fails trying to call GetCallbackMethodsForType when [OnDeserialized] is used in a class