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[ReflectionProbe] Reflection Probe data not updated when object Cast Sha...
Repro: 1. Open the project 'Indirect Lighting Reflection Probes'2. Load the scene 'ReflectionShadowNotUpdating'3. Select 'Reflecting... Read more
[WP8.1] System.IO.File.ReadAllX methods throw IOExceptions
To reproduce:1. Open repro.unitypackage. It contains a script that creates some files and tries to read them using the File.ReadAllX... Read more
Editor crashes on ReserializePref after deleting a prefab using AssetDat...
How to reproduce:1. Open the user's attached "DeletePrefabCrash.zip" project2. Drag and drop any object from the Hierarchy window to... Read more
[Editor::UI] Enabling disabling an image UI component causes redraw issu...
[Editor::UI] Enabling disabling an image UI component causes redraw issues and loads incorrect image 1. What happened[Editor::UI] En... Read more
Lighting is rebaked after leaving Play mode for static objects, even whe...
Steps to reproduce:1. Download and open the attached project2. Enter Play mode3. Exit Play mode Expected result: nothing happensActu... Read more
[DXR] Global UAVs don't work in ray tracing shaders
Global UAVs in ray tracing shaders are not bound and produce console errors instead. Read more
[VR] Anti-Aliasing breaks shadows on Windowed Rift player
Players built from the scenes in the attached project have problems with shadows when Anti-Aliasing is enabled under Quality Setting... Read more
Unlocked Packages Become Locked After Closing and Reopening the Package ...
Steps to reproduce: Create a new project Open the Package Manager Unlock any locked package Close and reopen the Package Manager win... Read more
[ShaderGraph] New node placement inconsistent
New nodes are not always created under mouse cursor. Repro:SG window must be maximisedOpen create node menu (either RMB or spacebar)... Read more
[API Updater]Creating empty project in 5.6 and opening it in 2017.1 prom...
To reproduce:1) Create new project in 5.62) Immediately close Unity3) Open same project with 2017.1 Expected: Project opens without ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used