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TAA quad-like artifacts around moving silhouettes
When TAA is on and object moves, some weird quad-shaped artifacts can show up around silhouettes of moving objects. Read more
Garbage is generated by the AutoConnect method when deleting a Terrain w...
Reproduction steps:1. Open the user's attached "AutoConnectBug.zip" project2. Open the "AutoConnect_Unecessary_Garbage_Generation" S... Read more
Terrain data becomes corrupted after pulling from git remote
How to reproduce:1. Clone the repository (linked in the edit below)2. Switch to the terrain-origin branch and create a new testing b... Read more
Splat map area of terrain with more than 4 textures isn't rendered on ri...
Reproduction steps:1. Open the attached project ("VrTester.zip")2. Enter Play mode Expected result: Right eye splat map area of the ... Read more
Weird conversion of HDR color units
Version tested: trunk (2022.2.0a9 + master)Incorrectly blamed HDRP first but looks like this is a core editor issue and reproduces o... Read more
[VFX Graph] Crash on Lit Mesh Output with assigned mesh when deleting me...
How to reproduce:1. Open the attached package2. Open 'Repro' Scene3. \[Optional] Open VFX Graph and observe that 'icosphere' is assi... Read more
Editor get stuck loading when Importing Corrupted FBX Models
Reproduction steps:1. Open user attached Project2. Wait Expected result: The Project is ImportedActual result: The Project loads for... Read more
Declared hotkeys are not working in the popup menu
How to reproduce:1. Open project “EditorGUI.zip”2. Open Menu > Test, observe the labels3. Press ⌘+f, ⌘+s, or ⌘+t and observe the ... Read more
[Vulkan][Mock HMD] Crash on "vk_icdNegotiateLoaderICDInterfaceVersion" w...
Reproduction steps: Open the user's attached project Right-click on Scene or Game Window title bar Select “Load RenderDoc” Expected ... Read more
Build fails with errors "Mono.Cecil.AssemblyResolutionException: Failed ...
How to reproduce:1. Open the attached project "unity-2021-test.zip"2. Build the project Expected results: Build is successfulActual ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [macOS] Editor crashes after entering Play mode with overlapping GameObjects with Cloth Component and Cloth Inter-Collision enabled
- Look Dev constantly regenerates the default Volume Profile when set to "None" instead of using the default one
- Look Dev errors are spammed when opening a new HDRP project when Look Dev was added to the layout in the previous project
- URP Scene Templates are not editable when first opened from the New Scene dialog
- Look Dev window flickers when resizing the window after docking it