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'Script Define Symbols' lets define symbols that start with digits but d...
Steps to reproduce: 1. Open any unity project2. Open Player Settings3. Input anything that starts with a digit in the 'Scripting Def... Read more
[iOS] Handheld.PlayFullScreenMovie ignores 'Status Bar Hidden' setting o...
To Reproduce: 1. Open the attached project (or any other project with Handheld.PlayFullScreenMovie).2. Make sure that 'Status Bar Hi... Read more
Standard Shader renders incorrectly on Metal
How to reproduce: 1. Open attached project2. Open scene Scenes/Menues/CharacterNavigation/CharacterScreens/AvatarScreen.unity- Note ... Read more
NetworkIdentity.OnRebuildObservers allows not-ready connections
the callback NetworkIdentity.OnRebuildObservers allows user code to add not-ready connections to the list of new observers for the o... Read more
Audio file fails to import (Mac-only)
Open the attached project and notice this error: http://i.imgur.com/Q6VJjWR.pngThe file doesn't work in Unity, but plays fine in iTu... Read more
[Animator] Animator.Update broken when Animator.enabled toggled
Repro steps:1) Open the project and run scene 'Animator Update'2) Notice only one of two characters are animating properly ( the one... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled