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Constraining Rigidbody2D teleports it to 0,0 when entering play mode
To reproduce:1. Open attached project2. Open Untitled Scene3. Enter play modeExpected result: The box object stays in it's placeActu... Read more
Physics 2D Raycaster always overrides UI raycaster regardless of sorting...
How to reproduce: 1. Open attached project2. Open scene scene.unity3. Play the scene4. Select the EventSystem gameobject5. Hover ove... Read more
[Crash] Lightmapping two terrains results in crash
Steps to reproduce:1. Open attached project's scene "Terrain test".2. Set one terrain's Y to -50.3. Wait for lightmapping to finish.... Read more
[ScriptableObject] NullReferenceException when selecting multiple assets
Steps to reproduce: 1. Open attached project2. Select "MissingScript" asset and notice that it has a script missing3. Select both, "... Read more
[ImageFX][Fix Included] Game View is completely black when using adaptiv...
Steps to reproduce: 1. Open the attached project2. Open 'test' scene3. Notice the 'Cube' game object has a scale of 0 on X axis and ... Read more
Unity crash on launch caused by update checker
Crash is happening in the Unity update check, seems to be coming from CurlRequest::Check(). Elmir fixed it temporarily by dropping t... Read more
[NavMesh] [Auto-OffMeshLink] are not always generated correctly on terra...
To Reproduce: 1. Open scene test or create a new terrain.2. For example set 'Jump distance' to ~8.5 bake.3. Reduce it to ~7.5, bake.... Read more
[GLCore] Tessellation only works with glcore43 or newer
Tessellation only works with glcore43 or newer version, but with modified glcore it should work with every version, because untiy sh... Read more
[IL2CPP] ReadOnlyCollection<T> doesn't work on ARM64
To reproduce:1. Build the project attached to the comment for AMR64 (with development on). (GenericsTest.zip (8 MB) and NOT Generics... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- AI Assistant upgrade banner's `Open package Manager` link doesn't work
- Sub-asset UI does not refresh when undoing Renderer Feature add or remove actions in a URP Renderer asset
- Scene flickers with a green tint when using Screen Space Ambient Occlusion and Contact Shadows with raytracing
- Scripts with null Components on GameObjects are not removed when calling GameObjectUtility.RemoveMonoBehavioursWithMissingScript
- Color Curve Key values remain visible after changing Curve type