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[Android][Audio] Stereo Pan is reversed when Orientation is set to Lands...
How to reproduce:1. Open the attached "Mobile-Audio-Test-Suite.zip" project2. Set target platform to Android3. Make sure Orientation... Read more
[Cache Server] Crash when using -batchmode -quit
This crash is happening only when using CacheServer and opening project through command line with these arguments. Currently there i... Read more
deadlock during shutdown while uploading assets to accelerator
No description entered in Cloud incident. Read more
"Compiling shader variants" takes too much time when building the project
How to reproduce:1. Open the user's attached project2. Build the project3. Observe the amount of time it takes to build the project ... Read more
Microphone playback is frequently corrupted - #AudioHAL
Prerequisites: You need a microphone Steps to reproduce:1. Open "MicTest" project2. Open "test" scene3. Play in editor4. Say somethi... Read more
[Android] Player often crashes when playing the Video Player Seek frame ...
How to reproduce:1. Open the user's attached "TestVideoSeek" project2. Build and Run the "SampleScene" Scene3. Seek to a frame that'... Read more
[Mac] ShortcutManager ignores Shift modifier
1. Create a new project2. Open the ShortcutManager3. Try binding Shift+P key combination on any shortcut Expected result: Key combin... Read more
[Mac] ShortcutManager ignores Shift/Option modifier
1. Create a new project2. Open the ShortcutManager3. Try binding Shift+P key combination on any shortcut4. Try binding Option+P key ... Read more
[Backport] [UI Toolkit][IL2CPP] UI is not visible when in built Player a...
How to reproduce:1. Open the attached project's Scene labeled "SampleScene"2. Make a WebGL build or a windows IL2CPP build3. Host th... Read more
EditorLoop process uses 98% of the Main Thread and causes low FPS and CP...
Reproduction steps:1. Open the attached project2. Click on the Stats button in the Game View Control Bar3. Open the Profiler Window ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size