Search Issue Tracker
Fixed in 4.6.8
Votes
0
Found in
4.6.5f1
Issue ID
695319
Regression
Yes
[IL2CPP] ReadOnlyCollection<T> doesn't work on ARM64
To reproduce:
1. Build the project attached to the comment for AMR64 (with development on). (GenericsTest.zip (8 MB) and NOT Generics.zip (128 KB) )
2. Click bottom button, it prints the correct value of ItemManager.GetManager().Definitions.Count (150) in console.
3. Click top button either an incorrect value is printed out, or the app crashes when trying to access retrievedDefintiions.Count of the ReadOnlyCollection.
Regression from 4.6.4p1, not reproducible on ARMv7 builds.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- UI Builder Data Path Source List starts flickering and scrolling when trying to select the last item in the list
- Crash on ProcessSceneBeforeExport when analyzing selected Addressables rules in a specific project
- HDR images are compressed incorrectly with default settings on Android Platform
- Crash with multiple stack traces when painting detail on Terrain with a highly detailed Prefab
- Crash on mono_object_handle_isinst_mbyref_raw when SerializedReference points to a struct implementing ISerializationCallbackReceiver whose first field is a UnityEngine.Object
Add comment