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[2D][Tilemap] Flipped tiles are grayed out when the Tilemap Focus On dro...
How to reproduce:1. Open the attached project "tileRepro"2. Open the scene "SampleScene" (Assets/Scenes/SampleScene.unity)3. Open th... Read more
Problem with GetDimensions method HLSL -> GLSL conversion
When using GetDimensions method in compute shader, it's being converted to length method for buffer with _buf postfix. But variable ... Read more
Problem with GatherCmp* methods HLSL->GLSL conversion
When using GatherCmp methods in compute shaders, it's being converted to textureGather method with hlslcc_zcmp_ prefix added to the ... Read more
'Dedicated Server support for Linux is not installed' error shown when L...
Repro steps:1. Install the Linux build support and Linux Server build support2. Create a new project3. Switch to 'Dedicated Server' ... Read more
Scene Build Index can't be found from test runner
How to reproduce:1. Open attached Unity project2. Open test Runner window3. Run SceneTest test4. Observe console Expected result: Bu... Read more
Out of memory in GenerateSubAssetPathMaps when building addressables
Reproduction steps:1. Open the attached project2. Open OutdoorsScene Scene in the Assets folder3. Go to the Window -> Asset Manag... Read more
Out of memory in GenerateSubAssetPathMaps when building addressables
Reproduction steps:1. Open the attached project2. Open OutdoorsScene Scene in the Assets folder3. Go to the Window -> Asset Manag... Read more
BuildPlayerOptions.assetBundleManifestPath can not be set by using Build...
Reproduction steps:1. Open the user attached project2. Open Build Settings and press Build3. Wait until the build is finished4. If a... Read more
Shader compiler outputs wrong shader code when entering Play Mode
Reproduction steps:1. Open the attached project "GreenRed.zip"2. Go to Assets > Scenes > "SampleScene"3. Enter Play Mode Expec... Read more
[macOS] Title bar is not showing up when an Editor window is undocked an...
How to reproduce:1. Create a new project2. Undock the Scene window from the Editor and make it fullscreen3. Open another app from th... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Celestial bodies order remains unchanged when the Distance setting is modified
- A memory leak occurs with massive terrain when camera position changes occur.
- No valid hits are returned when using RaycastCommand
- Camera is not overlooking the main Scene in Scene View in the HDRP Sample Template
- TextShadow properties are not applied when displayed in a custom MenuItem Window