Search Issue Tracker
"Compiling shader variants" takes too much time when building the project
How to reproduce:1. Open the user's attached project2. Build the project3. Observe the amount of time it takes to build the project ... Read more
Microphone playback is frequently corrupted - #AudioHAL
Prerequisites: You need a microphone Steps to reproduce:1. Open "MicTest" project2. Open "test" scene3. Play in editor4. Say somethi... Read more
[Android] Player often crashes when playing the Video Player Seek frame ...
How to reproduce:1. Open the user's attached "TestVideoSeek" project2. Build and Run the "SampleScene" Scene3. Seek to a frame that'... Read more
[Mac] ShortcutManager ignores Shift modifier
1. Create a new project2. Open the ShortcutManager3. Try binding Shift+P key combination on any shortcut Expected result: Key combin... Read more
[Mac] ShortcutManager ignores Shift/Option modifier
1. Create a new project2. Open the ShortcutManager3. Try binding Shift+P key combination on any shortcut4. Try binding Option+P key ... Read more
[Backport] [UI Toolkit][IL2CPP] UI is not visible when in built Player a...
How to reproduce:1. Open the attached project's Scene labeled "SampleScene"2. Make a WebGL build or a windows IL2CPP build3. Host th... Read more
EditorLoop process uses 98% of the Main Thread and causes low FPS and CP...
Reproduction steps:1. Open the attached project2. Click on the Stats button in the Game View Control Bar3. Open the Profiler Window ... Read more
Random-write to UAV texture from shadowcaster shader causes GPU hang whe...
How to reproduce:1. Open the user attached project2. Open Assets/TestAssets/SampleScene scene3. Search/filter the scene Hierarchy Re... Read more
[UI Toolkit] Touch is not being cleared after clicking on a button
How to reproduce:1. Open project "Bug Report.zip"2. Enter Play Mode3. In the Game window press the blue button4. Click anywhere in t... Read more
[UI Toolkit][Mobile] Last hovered UI Toolkit button is getting pressed w...
How to reproduce:1. Open project "Bug Report.zip"2. Go to Build Settings, choose iOS or Android and deploy the project to a device3.... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Frame Debugger is not disabled when switching Scenes if the Frame Debugger window is not open during the transition
- Standalone Profiler Targets another Project if a Standalone Profiler was launched in it before when switching between Edit or Play Mode Targets
- Crash on ForwardRenderLoopJob when opening a specific project
- [Android] Memory leak and eventual crash on Snapdragon 8 Gen 1+ devices when a Clear Pass is executed after Framebuffer Fetch
- PhysicsRaycaster ray length is incorrect when casting from rotated Camera