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Image isn't displayed correctly when using new WWW(url) to load a single...
To reproduce:1. Open attached project2. Open loadImag script3. Change path to project folder in line 204. Open scene5. Press play6. ... Read more
2D sprites are sorted differently in Scene view and game view
To reproduce:1. Open attached project2. Open dirtyDirtyBugScene3. Observe Scene mode4. Switch to game viewExpected result: the views... Read more
Sorting of layers depends on the viewing angle (in 3D scene)
To reproduce:1. open attached project2. Open dirtyDirtyBugScene scene3. Make sure the scene is in 3D. Check that the hair of the gir... Read more
[Lightprobes] Lightprobes in 5.x do not match 4.x at all - backfacing li...
How to reproduce: 1. Open attached project2. Open scene scene.unity- Scene contains a sphere and a light probe group surrounding the... Read more
API Updater crashes on some generic types
Some generic type/method usages could crash updater. Read more
Constructor for nullable types fails to instantiate object in IL2CPP
-e: Constructor for nullable types fails to instantiate object in IL2CPP The mono version of this test project works fine printing o... Read more
WebGL fails to log errors for unusable system classes
-e: webplayer builds throw an error when trying to use for example System.IO. WebGL doesn't and then you just get exceptions at runt... Read more
Using camera rig provided in Oculus SDK 0.6 together with Unity native V...
To reproduce:1.Open attached project.2.Open "totolus" scene, turn on "Virtual Reality Supported" in Player settings.3.Enter play mod... Read more
ATC texture compression quality on OS X is worse than on Windows
Textures get corrupted when converted to ATC RGBA 8 bits format on the OS X Editor. This issue can’t reproduce on Windows. It seems ... Read more
[SurfaceShaders] Compiler crashes when too many closing braces present i...
To Reproduce: 1. Open the attached project.2. Observe that when braces are mismatched instead of the syntax error message "Shader co... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Entering “NaN” or “Infinity” values in Game Object Brush Orientation value fields spams Quaternion-related errors in the Console and persists unless value is undone in Tile Palette window
- An InvalidOperationException is thrown in the Editor when using On-Tile Rendering with the Mock HMD plug-in
- Unity UI does not trigger "OnFocusLost" and doesn't refresh when focusing on other Windows in the Editor
- Project Auditor's settings cannot be searched in the Preferences window
- Crash on SerializableManagedRef::CallMethod when performing various Unity operations