Search Issue Tracker
Fixed in 5.2.0
Votes
0
Found in
5.0.0b21
Issue ID
666605
Regression
No
WebGL fails to log errors for unusable system classes
-e: webplayer builds throw an error when trying to use for example System.IO. WebGL doesn't and then you just get exceptions at runtime
-repro:
--open attached project
--open App_UtilityMethods.cs
--go to WriteBytesToFile defintion
--comment out the #ifdefs so the non-webplayer block is active be default
--try to build for webplayer
--notice it fails with the compiler error
--switch platform to webgl
--build
--NOTICE build succeeds
--run
--click the Take Screenshot button
--NOTICE exceptions being thrown
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- var VisionOSEDRHeadromm has a comma instead of a dot when building with Metal Rendering App Mode and local OS localization is set to German
- IAP Catalog remove product “x” and add product “+” buttons are not consistent with other remove and add buttons in the Editor
- Performance issues in Play Mode when quickly hovering the mouse cursor over Hierarchy GameObjects
- Frame Debugger displays incorrect output when FidelityFX Super Resolution or Spatial-Temporal Upscaler is used with Temporal Anti-aliasing or Subpixel Morphological Anti-aliasing
- The layout system is failing to correctly calculate or apply the height of the Japanese fallback font when the primary English font's metrics are used
Add comment