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AudioImporter - Preload Audio Data setting is showing up in per-platform...
How to reproduce: 1- Import an audio file in a new project (attached one to the bug report).2- Select it to show its inspector.3- On... Read more
VFX Graph Gradient Node intensifies color on Particle Emissions excessiv...
Reproduction steps:1. Open the user's attached "VFXEmissionBugExample.zip" project2. Open SampleScene in Assets/Scenes folder3. Open... Read more
GameObjects from 31st layer are not rendered when Camera.cullingMask is ...
Reproduction steps:1. Open the attached 'AddressablesSceneProcessingTest' project2. Open the 'SampleScene'3. Observe the Game view E... Read more
Project Build Default Icon is not updating when changing icons and re-bu...
How to reproduce:1. Open the user attached "yerp.zip" project2. Go into File -> Build Settings -> Project Settings3. Select th... Read more
"Font.textureRebuilt" is not invoked when using "Font.RequestCharactersI...
How to reproduce:1. Open project "UnityBugGetCharactersInTexture.zip"2. Open "SampleScene" Scene and enter Play Mode3. Observe the C... Read more
Console shows Internal build system error when the project is opened
Reproduction steps:1. Open the attached project "internal-biscuit-olympics.zip" Expected result: Project opens up successfullyActual... Read more
Draw calls that batch in opaque pass do not batch in shadow pass when so...
Reproduction steps:1. Open the user’s attached “1239248-SRP_Batching.zip“ project2. Open the Frame Debugger window (Window > Anal... Read more
[Roslyn Analyzers] Analysis is not performed when a ruleset file is modi...
Reproduction steps:1. Open the user's attached project2. Open Assets/Scripts/Default.ruleset3. In Visual Studio expand Microsoft.Uni... Read more
'NullReferenceException' is thrown on UI.Image.GenerateTiledSprite when...
Reproduction steps: 1. Open the attached 'Test_01' project2. Open the 'SampleScene'3. Enter Play mode4. Observe the Console Expected... Read more
Crash when Undoing GameObject copy after Transform.SetParent(null) call ...
Reproduction steps:Create empty project1. Import and open the project scene (TestUndoBugCrash.zip)2. Select the Cube prefab instance... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Active Targets section text in Graph Inspector is truncated despite available space
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked
- Shader Graph Node information is briefly displayed in Graph Inspector when clicking on Category in the Blackboard
- JsonConvert conversion fails trying to call GetCallbackMethodsForType when [OnDeserialized] is used in a class