Search Issue Tracker

13
votes
In Progress

Unable to press buttons with XR Poke Interactor when a sub canvas is blo...

Package: XR Interaction Toolkit

-

Nov 20, 2023

-

Version/s: 2.5.2

Reproduction steps: 1. Open the attached project "UI_Tests_Poke.zip" 2. Open Assets > “UI tests” scene 3. In the Hierarchy enab... Read more

38
votes
Postponed

[PostProcessing][URP][Built-in Renderer] FPS drop due to PPv2/Universal ...

Package: PostProcessing

-

Dec 02, 2019

-

Version/s: 2.2.2

Reproduction steps: 1. Open "1202538" project 2. Build & Run for Android 3. Notice the FPS in the top left corner of the screen 4. T... Read more

18
votes
Not Reproducible

[iOS] Spinning wheel appears and application crashes on a device if exte...

iOS

-

Sep 10, 2017

-

Version/s: 2017.1.0p4

To reproduce: 1. Open project attached by the user 2. Make sure "starter" scene is included in the build settings and build it for i... Read more

27
votes
Won't Fix

Occlusion Culling does not cull shadow casters

Camera

-

Oct 03, 2016

-

Version/s: 5.5.0b5

To reproduce: 1. Open provided project 2. Open Assets/Scene/Scene.unity 3. Open Windows/Occlusion Culling and switch to the Visualiz... Read more

48
votes
Fixed

[Lighting] 'Bake Direct' job failed with error code: 5

Global Illumination

-

Apr 19, 2016

-

Version/s: 5.3.4f1

1) Download the attached project 2) Open 30HzSample scene 3) go to the lighting window and press bake 4) observe the repeating error... Read more

24
votes
Fixed

Editor crashes when 'Build And Run' is opening the built Xcode project w...

iOS

-

Sep 28, 2016

-

Version/s: 5.4.1p2

When "Build And Run" is used to open an iOS build with Xcode, Unity Editor crashes when opening Xcode. Steps to reproduce: 1) Open ... Read more

107
votes
Duplicate

Using Content Size Fitter or Vertical Layout Group causes error

UI

-

Oct 29, 2015

-

Version/s: 5.3.0b4

When using the Content Size Fitter OR the Vertical Layout Group components on the Content of a Scroll View, and playing the scene an... Read more

15
votes
Postponed

High CPU usage and slow editor performance while the Profiler with Deep ...

Profiling

-

Oct 13, 2017

-

Version/s: 2017.2.0f3

Steps to reproduce: 1. Open the user's submitted project 2. Open scene "DebugScene" under Assets/__Test 3. Open the Profiler with en... Read more

15
votes
Fixed

Unable to find a corresponding location while using Partial classes/meth...

Mono

-

Jan 18, 2019

-

Version/s: 2017.4.11f1, 2018.3.0f2, 2018.4.4f1, 2019.2.0a1, 2019.2.0b7, 2019.3.0a7, 2020.1.0a1

Reproduction steps: 1. Open "Test Project.zip" project and "SampleScene" scene 2. Open "TestClass.Partial" in VS 3. In Line 9 add a... Read more

16
votes
Fixed

FileSystemWatcher not implemented on .NET 4.x with .NET Standard 2.0 only

Scripting

-

Aug 02, 2018

-

Version/s: 2018.2.1f1

Steps to reproduce: 1. Open user attached project 2. Build & Run the project with development build checked 3. Observe the "NotImple... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.