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[Android] UI Canvas crashes after showing an Vungle video Ads on Tegra d...
How to reproduce:1. Open the attached project2. Open Services window3. Set organization and enable Ads4. Build and run on Android (N... Read more
[Linux] Splash screen is off-center when in full screen with resolutions...
Steps to reproduce:1) Create a new project.2) Build for Linux.3) Run the build with full screen and lower than current screen resolu... Read more
Terrain has graphics glitches in Scene and Game views
Regression at least from Version 5.5.2f1 (acf780a2145d) Fri, 17 Feb 2017 15:35:32 GMT Branch: 5.5/release Steps:1. Open attached pro... Read more
[WP10] Title isn't rendered fullscreen
Reproduction steps:1. Open the attached project2. Build for UWP and deploy to Windows Phone 103. Observe, that there is a white line... Read more
Editor crashes if project has scripts and user attempts to build a player
Regression at least from Version 5.5.2f1 (acf780a2145d) Fri, 17 Feb 2017 15:35:32 GMT Branch: 5.5/release Repro steps: 1. Create a n... Read more
[iOS][Windows] Building for iOS from Windows fails with 'Failed to copy ...
Steps to reproduce:1) Open the attached project on a Windows machine.2) Build for iOS. An error message pops up. The build fails in ... Read more
Terrain's tree material cause memory leak after refresh
To reproduce:1) Open attached project (in edit) and the scene inside of it2) Open profiler window, focusing simple memory look3) Pla... Read more
[Terrain] Terrain raycast is broken in WebGl build
Steps to repro: 1. Open attached project;2. In Project folder go to Assets -> TerrainDestruction -> Demo;3. Open 'TerrainDefor... Read more
Error with "empty" name appears on importing this current package
What happenedOn importing this package (attached to this bug report, or it can be found on Asset Store - https://www.assetstore.unit... Read more
Canvas causes performance issues after changing its size
Reproduction steps:1. Create a new Unity scene.2. Create a new canvas and a UI element (example, a button)3. Select the button, and ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- APV data is sometimes incorrectly loaded from multiple baking sets when loading a scene
- GC Alloc spikes occur when calling UnityEngine.Resolution and UnityEngine.RefreshRate with Equals() and GetHashCode()
- Type error is thrown when a new ComputeShader is instantiated after destroying previous ComputeShader
- APV data becomes incorrect when reselecting the currently active Baking Set
- Launch screen image exceeds the screen bounds on IPad when building for iOS