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Unity packages are unnecessarily recompiled when any assembly definition...
Steps to reproduce: 1. Download and open the attached project 2. Create or delete an Assembly Definition Expected result: only Asse... Read more
Editor freezes on Collab's "Checking for Changes" when opening large pro...
1) What happened? When opening a project larger than 20GB that is synced with Collab, a "Checking for changes" progress bar opens th... Read more
IL2CPP build fails if delegate has an 'in' parameter
Steps to reproduce: 1. Download 1128665_repro.zip 2. Build project for Standalone with IL2CPP backend Actual results: Build fails w... Read more
[Shader Graph] Main preview window name does not change if Shader Graph ...
Main preview window name does not change if Shader Graph asset renamed manually. Steps to reproduce: 1. Create a new project. 2. Ad... Read more
IsActiveAndEnabled variable is false even though ActiveSelf and Enabled ...
How to reproduce: 1. Open case1126672 2018+ or case1126672 2017.4 project (depending on your version) 2. Enter the Play Mode 3. Obs... Read more
[XR][Android][ARCore] Editor should throw error if trying to deploy with...
How to reproduce: 1. Open attached project 2. Build to Android and observe pink screen Expected result - Warning or error thrown wh... Read more
Editor crashes with RadeonRaysLightGrid::Build baking light with Progres...
How to reproduce: 1. Open attached project "MiniProject1" 2. In Lighting Settings set Lightmapper to Progressive GPU 3. Bake lightin... Read more
Inspector throws MissingReferenceException after deleting the Component ...
How to reproduce: 1. Open the attached "Empty Unity Project.zip" Project 2. Drag "TestObject" Prefab to the Scene 3. Press the "Add/... Read more
Unity throws "SendMessage cannot be called during Awake, CheckConsistenc...
To reproduce: 1. Download attached project “SendMessageSpam.zip" and open in Unity 2. Open "SampleScene" scene 3. In Hierarchy sele... Read more
Dependency exception thrown when Entities Game Object Entity Script is A...
Steps to reproduce: 1. Open the "EntitiesBug" Project 2. Enter the Play Mode 3. Check the Console for errors Expected result: t... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on do_runtime_invoke when reopening a specific project after failing to build it
- Animations change speed when rigidbody is added
- Low FPS persists when re-entering Play mode after an extended session in a specific project
- ListView list items in UIToolkit get stuck when reorderMode is set to Animated and they are reordered using two or more fingers on touch devices
- Editor or player crashes when using a deeply nested Particle System with a sub-emitter that has multiple references