Search Issue Tracker

1
votes
Fixed

Crash on GameObject::IsActive when enabling a specific Game Object

Scene Management

-

May 29, 2020

-

Version/s: 2018.4, 2019.4, 2020.1, 2020.1.0b6, 2020.2

Reproduction steps:1. Open user's attached project and scene "MainMenuScene"2. In the Hierarchy, select the Game Object without a na... Read more

0
votes
Fixed

UGUI Components receive MouseOver events when the Player is in Windowed ...

Package: UGUI

-

May 26, 2020

-

Version/s: 1.0.0

How to reproduce:1. Open the attached project (1250718.zip)2. Press Ctrl+B on the keyboard and select a build path3. Once the build ... Read more

2
votes
By Design

[iOS] [IL2CPP] crash on il2cpp::os::Image::Initialize() on Application l...

iOS

-

May 29, 2020

-

Version/s: 2019.3, 2019.3.14f1

Reproduction steps:1. Open user's attached project in "NativePluginsWithInstagramAndSnapchatKits.zip"2. Go Edit -> Build Settings... Read more

0
votes
Fixed

Shader compiler throwing internal communicating errors for UniversalForw...

Graphics - General

-

May 29, 2020

-

Version/s: 2018.4, 2019.3, 2019.3.3f1, 2020.1

How to reproduce:1. Open user-submitted project (827425-ShaderCompilerRepro.zip)2. Open the SampleScene3. Select "CSR3_Env" in the P... Read more

0
votes
Fixed

Game View focus is lost when entering Play mode with maximized Game View...

Input

-

May 31, 2020

-

Version/s: 2018.4, 2019.3, 2019.3.15f1, 2019.4, 2020.1, 2020.2

How to reproduce:1. Open attached project "FIrst Project.zip" and scene "Level 1"2. Hover the mouse over Game View and press Shift+S... Read more

1
votes
Won't Fix

[Linux] [Bolt] Fuzzy Finder window does not accept keyboard inputs when ...

Package: Bolt

-

May 16, 2020

-

Version/s: 2019.3, 2019.3.6f1

How to reproduce:1. Open a new or an existing project2. Download and install the latest version of Bolt 1 from the Asset Store3. Add... Read more

2
votes
Fixed

Particles using World Collision leak through Edge-Collider's points when...

Physics2D

-

May 23, 2020

-

Version/s: 2018.4, 2020.2, 2020.2.0a10

Reproduction steps:1. Open attached project "ParticlePhysicsTest" and scene "SampleScene"2. Enter Play Mode3. Observe the particle s... Read more

1
votes
Duplicate

GetComponentInParent is returning null when the GameObject is a Prefab

Scene Management

-

May 23, 2020

-

Version/s: 2018.4, 2019.3.4f1, 2020.2

How to reproduce:1. Open the attached project (case-1249927.zip)2. Click on the 'test' GameObject and make sure the 'MyPrefab' field... Read more

0
votes
Fixed

[SRP Core] Exception thrown when placing a tile that's larger than the t...

Package: Scriptable Render Pipeline Core

-

May 29, 2020

-

Version/s: 9.0.0-preview.14

Reproduction steps:1. Open attached project "TilemapTest.zip" and scene "SampleScene"2. In Hierarchy window, select the "Grid" GameO... Read more

0
votes
Won't Fix

[Universal RP] Warnings "Property ... exceeds previous array size (256 v...

Package: Scriptable Render Pipeline Universal

-

Jun 01, 2020

-

Version/s:

steps to repro:1. open a universal RP project (using 7.3.1 or below)2. upgrade to URP 7.4.03. observe warning spam console when doin... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.