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0
votes
By Design

[2D] Cell Grid's "Cell Gap" resets to default values if "Cell Layout" is...

2D

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Jan 24, 2019

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Version/s: 2019.2.0a2

Cell Grid's "Cell Gap" values are not retained after "Cell Layout" is changed to "Hexagon" and back Note:Refer attached video Steps ... Read more

0
votes
Fixed

[2D] Painting in Tile Palette window after deleting child gameObject fro...

2D

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Jan 24, 2019

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Version/s: 2019.2.0a2

Painting in the Tile Palette window throws NullReferenceException, after deleting Layer1 child GameObject (with Tilemap and Tilemap ... Read more

0
votes
Won't Fix

Setting the UI Text Font size below 2 resets the size to an actual size ...

IMGUI

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Jan 22, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2018.3.0f2, 2019.1.0a1, 2019.2.0a1

How to reproduce:1. Create a new project2. Create a Canvas and change its UI Scaling Mode to "Scale With Screen Size"3. Set the X re... Read more

0
votes
Won't Fix

Inspector Fill Origin field does not indicate different values when sele...

uGUI

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Jan 23, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2018.3.2f1, 2019.1.0a1, 2019.2.0a1

How to reproduce:1. Open the attached "UI.Image Inspector error.zip" project2. Make sure that all of Canvas children have different ... Read more

0
votes
Fixed

[Shuriken] Shape transform scale property breaks down upon changing it t...

Visual Effects - Legacy

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Jan 23, 2019

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Version/s: 2019.2.0a2

Shape transform scale property breaks down upon changing it to zero or negative value. Steps to reproduce:1. Create a new project.2.... Read more

0
votes
Duplicate

[GPU PLM] Editor crashes without stacktrace when baking 4k terrain on Ge...

Progressive Lightmapper

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Jan 23, 2019

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Version/s: 2019.2.0a2

Prerequisites:The issue reproduces on laptop with GPU having 2GB of VRAM. Steps to repro:1. Open attached project and 't1BugTerrainS... Read more

7
votes
Won't Fix

ReflectionTypeLoadException is thrown when retrieving assembly types in ...

Scripting

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Jan 22, 2019

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Version/s: 2018.3.0a10, 2018.3.2f1, 2019.1.0a8, 2019.2.0a1

How to reproduce:1. Open the attached "TestReflection.zip" project2. Open the "TestReflection" scene3. Enter the Play mode4. Observe... Read more

0
votes
Won't Fix

Realtime GI issue on iPhone 6s when using MicroSplat terrain shader

Progressive Lightmapper

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Jan 23, 2019

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Version/s: 2018.2.20f1, 2018.3.2f1

When baking a scene with 1 directional light, using real-time GI only, scenes look blown out when viewed on iPhone 6s. They look fin... Read more

0
votes
Won't Fix

Monodevelop will not open to the file it was launched for

Linux

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Jan 24, 2019

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Version/s: 2017.4.0f1, 2018.3.0f2, 2018.3.2f1, 2019.2.0a2

To reproduce:0) Have MonoDevelop installed and set in Preferences as the default editor1) Create a new project2) Create a script3) O... Read more

0
votes
Fixed

[HDRP] Unpopulated RenderPipelineResources result in a memory leak

Package: Scriptable Render Pipeline HD

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Jan 24, 2019

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Version/s:

Sometimes when updating a project to a significantly different version of HDRP, RenderPipelineResources do not get populated properl... Read more

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