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Application.isPlaying is false when OnEnable is called from a Scriptable...
How to reproduce:1. Open the attached project2. In the Project Window, select the "New Scriptable Object Sample"3. Enter the Play Mo... Read more
[Android] Assertion failed on expression error is thrown on selecting Te...
[Android] Assertion failed on expression error is thrown on selecting Texture Shape 3D on Android platform On Android Platform "Asse... Read more
[Scripting] Intellisense does not work when External script Editor is ch...
When the Default "External script Editor" in the Preferences is changed and set to Visual Studio for mac then Intellisense does not ... Read more
[iOS] [Metal] GPU hangs on queries made to Metal API throwing errors eve...
Reproduction steps:1. Open user's attached project in "crest test.zip"2. Open "klaus test" Scene3. Objects under "Floaties" GameObje... Read more
Changing prefab properties in prefab inspector doesn't refresh preview w...
Steps to reproduce:1. Create new project2. Add Cube to scene and make prefab out of it3. Select prefab and disable Mesh RendererActu... Read more
The Addressable Assets dropdown of the first AssetReference opens when '...
How to reproduce:1. Open the project "case_1249443-Addressables_Enter"2. Open the Scene "SampleScene"3. Select the GameObject "Test"... Read more
[iOS][TMP] VoiceOver double-tap interaction breaks a few words written i...
How to reproduce:1. Enable Voice Over on your device2. Open the attached KeyboardIssue.zip project3. Build for iOS and deploy the Xc... Read more
[iOS] Build fails with error "iOS Bundle ID has not been set up correctl...
How to reproduce:1. Open the attached BundleIdBugExample.zip project2. Build for iOS and deploy the Xcode project to the device Actu... Read more
[Mobile] Selecting text from Input Field throws exceptions when Hide Mob...
Reproduction steps:1. Import the provided custom package "Selection.unitypackage"2. In the Project window under the "Scenes" folder ... Read more
Profiler (Standalone Process) continues recording without clearing previ...
How to reproduce:1. Create and open a new project2. Open Profiler (Standalone Process) window3. Select to record "Playmode" and mark... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject