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0
votes
By Design

[Profiling] Raw Hierarchy mode showing Hierarchy mode data in the profiler

Profiling

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May 28, 2020

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Version/s: 2020.2.0a13

Hierarchy and Raw Hierarchy mode are showing the same data. Steps to repro:1. Create a new project.2. Windows > Analysis > Pro... Read more

1
votes
Fixed

ParticleSystemRenderer BakeTrailsMesh produces a trail mesh with additio...

Visual Effects - Legacy

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May 27, 2020

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Version/s: 2018.4, 2019.3, 2019.3.11f1, 2020.1, 2020.2

How to reproduce:1. Open attached project "particlebake.zip" and scene "SampleScene"2. In Hierarchy window, select "Particle System"... Read more

0
votes
Fixed

[BlendTree] Animator Blend Tree throws warnings when typing a decimal va...

Animation

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May 27, 2020

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Version/s: 2018.4, 2019.3.14f1, 2020.2

To reproduce:1. Open attached project ("case_1250904.zip")2. In the Animator window select the Blend Tree3. Type '0.01' to Animation... Read more

0
votes
Fixed

MeshRenderer still renders a mesh even if the MeshFilter has been remove...

Mesh

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May 28, 2020

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Version/s: 2020.2.0a14

Steps:1. Add Cube and convert it to prefab2. Swith to InContext editing from the Cube instance3. Remove Mesh Filter component from P... Read more

0
votes
Fixed

NullReferenceException error is thrown on creating new Lightmap Paramete...

Serialization

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May 28, 2020

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Version/s: 2020.2.0a4, 2020.2.0a13

NullReferenceException error is thrown on creating new Lightmap Parameter in Lighting Settings. Steps to repro:1. Create a new proje... Read more

0
votes
Fixed

[Tiny] [WebAssembly] Runtime exception is thrown when concatenation of n...

Package: Tiny Editor

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Mar 17, 2020

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Version/s: 0.23.0-preview

Reproduction steps:1. Open the attached project ("case_1228388-tinybuild.zip")2. Run "Assets/~BuildSettings/Wasm build"3. Host the b... Read more

0
votes
Fixed

[IL2CPP] XmlSerializers [XSD, XGEN] loading times are slow

IL2CPP

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May 03, 2020

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Version/s: 2019.3, 2019.3.12f1, 2020.2

Reproduction steps:1. Open user's attached project in "XmlSerializers.zip"2. Make sure the iOS device you will be using is connected... Read more

0
votes
Fixed

[Vulkan] Crash on vk_optimusGetInstanceProcAddr when double clicking sha...

Vulkan

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May 20, 2020

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Version/s: 2019.3.0b10, 2019.3.13f1, 2020.1

Reproduction steps:1. Open the attached "case_1248909_zip" project2. Select the "Settings\ssao" shader in the Project window3. Doubl... Read more

0
votes
Fixed

[Scripting] Renaming the class name in the VisualStudio Code leads a ne...

Package: VS Code

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May 28, 2020

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Version/s: 2020.1.0b6, 2020.2.0a8, 2020.2.0a13

Renaming the class name in the VisualStudio Code leads a new Script in the Unity Editor Steps to Repro: 1. Create a new Project2. Cr... Read more

0
votes
Fixed

[Scripting] Deleted Script from Unity Editor is available in the Visual ...

Package: VS Code

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May 28, 2020

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Version/s: 2020.1.0b6, 2020.2.0a8, 2020.2.0a13

Deleted Script from Unity Editor is available in the Visual Studio Editor. When Script is edited and save it appears in the Unity Ed... Read more

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